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Welcome to NEUS Projects!

This is the home site and community forums for games created by me, Devourer of Souls, aka Neus. All of the games mentioned here are free to play, multiplayer, and utilize the BYOND game software, which is also free. If you'd like to check them out, the menu to the left contains links to the game!

Active Projects: Sigrogana Legend 2
Update Schedule: Weekly! (Monday/Tuesday)

  • Latest news

View the latest post SL2 Version 1.99

- Multiple crafting has been added; you can now queue up to 100 crafts of a single item when crafting. However, all crafting recipes now require 1 Physical Stamina to complete, so there is a limit there as well.
- Wash added to Professor Pink's Tower.
- Winged Spearstrike; Durability reduction changed to -2 (from -6).
- When targetting a skill, if you cancel the targetting, you will reset back to the direction you were originally facing before targetting.
- Maxmimum yield for alchemy plants changed to 2 (from 4).
- Dungeon generation change; when generating new dungeons, the level of the dungeons will be based on the lowest and highest level of all player characters in the game. (Before, it was a random level between 1 and 60, but this change should help make sure the dungeons generated are more suited to whoever is currently active in game.)
- Fray and Revile Fray now have a new animation.
- Vydel no longer gains Charge Mind and Greaper bonuses when cast by Tarnada.
- Tarnada is now a valid casting tool for Vydel.
- Curate's Pray; Divine Lightning bonus damage changed to Rank*15 (from Rank*5). Shine Knight bonus summon level changed to Rank*12 (from Rank*10). Max FP restore changed to Rank*10 (from Rank*6).
- Monk's Kadouha; Base SWA and EATK scaling increased to 120% (from 100%). If Ki Awoken is active, the skill will no longer consume Ki (but will still get benefits as if it did).
- Curate's Invigoration and Quickness; now Enchant category.
* Bug Report
- There were a few issues with Elite Engine.
- Gravity Lock's special status wasn't applying.
- Quicksand can no longer deal damage or inflict Immobilize on defeated units.
- Void Refraction wasn't causing the original projectile to vanish after entering the portal.

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