Search found 10 matches

by Shujin
Wed Apr 17, 2019 9:41 pm
Forum: Bug Reports
Topic: [v2.0.1b] Sagum Ruinam Range
Replies: 6
Views: 67

Re: [v2.0.1b] Sagum Ruinam Range

I guess technically it has a range of 8, it's how the skills usually behave, counting the tile you are standing on aswell, question is only if Dev meant to count it or not.
by Shujin
Wed Apr 17, 2019 9:23 pm
Forum: Suggestions
Topic: Staus Screen Current Armor/Magic Armor
Replies: 1
Views: 25

Staus Screen Current Armor/Magic Armor

It would be nice to have a way to check your total armor/magic armor somewhere, with all the boni from equipment or racials like from Zerans.
by Shujin
Mon Apr 15, 2019 5:31 am
Forum: Bug Reports
Topic: Wyvern-subs
Replies: 1
Views: 49

Wyvern-subs

The sub poisons for the Wyvern traits seem to still not apply. Atleast Clumsy doesn't apply at all, so I figure the others don't either, but didn't test that.
by Shujin
Mon Apr 15, 2019 5:19 am
Forum: Bug Reports
Topic: Not so Towering Monster
Replies: 0
Views: 27

Not so Towering Monster

This has been like this ever since the Ice Cave update, I think. The Towering miniboss effect was always one of my Favorites, but currently it only icreases the size of the HP Ring and give the aura, but leaves the monster itself the same size. It looks sorta weird that way, and I would like to see ...
by Shujin
Mon Apr 15, 2019 5:10 am
Forum: Suggestions
Topic: Guardian Spirit
Replies: 5
Views: 121

Re: Guardian Spirit

The petish/familiar like feeling is pretty much the reason why I prefer Snow Crow over the other two ice youkai for example, even though he is the most inferior of them. But I think some of the youkai in general need a rework, they didn't age well at all.

But please yeah. regrinding youkai is hell.
by Shujin
Sat Apr 13, 2019 8:33 am
Forum: Balance Fu
Topic: I was FROZEN today (freezing crystal rose)
Replies: 7
Views: 153

Re: I was FROZEN today (freezing crystal rose)

As someone who uses Freezing crystal rose a lot. Its not that opressive most of the time at all in my opinion. I am pretty much with Senna here, that we have a lot more terrible and Momentum effective ways in this game, gain air/winged serpet as a 1M 8 tile+airborne movement as example is a lot more...
by Shujin
Wed Apr 10, 2019 3:40 am
Forum: Fruity Rumpus General
Topic: HAPPY BIRTHDAY, DEV!
Replies: 19
Views: 388

Re: HAPPY BIRTHDAY, DEV!

Happy (late)birthday daddy!
by Shujin
Sun Apr 07, 2019 6:32 am
Forum: Bug Reports
Topic: [QUE] Cobra and On Hit effect.
Replies: 1
Views: 73

[QUE] Cobra and On Hit effect.

Is cobra supposed to be able to dodge on hit effects? I think I remember that this was removed so I assume it's a bug again. weird stuff happens when you attack a person with an on hit effect damage weapon like a Fenri as used in this picture --- ROUND 0 --- Shivania van Fenrir's turn. Shivania van ...
by Shujin
Sun Apr 07, 2019 3:35 am
Forum: Suggestions
Topic: Where the heck you looking?
Replies: 3
Views: 157

Where the heck you looking?

Okay this one I think HAS to happen. can we get an icon over our head, when we are watching a fight? Like an little eye icon? Ideally but not nessecary, when people click that eye they also watch that fight? Else weird situations where you watch a fight but answer to people in RP, that are not, will...
by Shujin
Thu Apr 04, 2019 4:25 am
Forum: Suggestions
Topic: Open, Sesame!
Replies: 0
Views: 69

Open, Sesame!

Another not important but nice to have thing.

Could we have doors that are unlocked, be open and closeable in custom battle maps?(also only in one tile range, of course) It would help to create some more unique battle maps, with some more tactical layers to it.