Search found 1630 matches

by Spoops
Thu Aug 17, 2017 10:09 pm
Forum: Bug Reports
Topic: Falling Short Topic is solved
Replies: 5
Views: 66

Re: Falling Short Topic is solved

http://puu.sh/xcJ4J/9984f63d52.png http://puu.sh/xcJ6A/8bf8c73494.png Because these state that they increase attack range, but currently they only increase basic attack range, no skills are ever effected. Pulling Shot and Snake Shot's descriptions don't state an attack range so I assume they run fr...
by Spoops
Thu Aug 17, 2017 4:42 pm
Forum: Bug Reports
Topic: Castles and you.
Replies: 2
Views: 26

Re: Castles and you.

Couldn't it be possible for observers to just look through walls, it causes problems when viewing pvp battles with smokescreen and walls (Also im sure this sounds like a suggestion, but bug works.)
by Spoops
Thu Aug 17, 2017 2:12 pm
Forum: Balance Fu
Topic: Hand of the Giant, Unfairly over powered.
Replies: 24
Views: 258

Re: Hand of the Giant, Unfairly over powered.

And I'd argue you can do nearly the same thing with goods bands + fire/ice/geo/wind jewel, if not more if you're including bands of the chimera, the only difference here is that hands of the giant disallows two-hand but has really good effects as a result.
by Spoops
Thu Aug 17, 2017 2:11 pm
Forum: Bug Reports
Topic: Falling Short Topic is solved
Replies: 5
Views: 66

Re: Falling Short Topic is solved

Rendar wrote:Also doesn't gain the benefits of +RANGE from Volley Formation, either.


viewtopic.php?f=9&t=4268

That much is not a bug.
by Spoops
Thu Aug 17, 2017 5:36 am
Forum: Bug Reports
Topic: Falling Short Topic is solved
Replies: 5
Views: 66

Falling Short Topic is solved

Pulling shot/Snake Shot doesn't seem to gain range bonuses from weapon parts and Volley talent, this seemed like a bug so I reported it.
by Spoops
Thu Aug 17, 2017 3:41 am
Forum: Balance Fu
Topic: Hand of the Giant, Unfairly over powered.
Replies: 24
Views: 258

Re: Hand of the Giant, Unfairly over powered.

as Walrus brought up, reducing the scaling for keeping the strength buff would be my preferred option, losing a bunch of strength is pretty harsh on any build, its not like scaling changes, it actively harms the rest of your build with it. (Oh and the other aforementioned changes, MAINLY removing th...
by Spoops
Wed Aug 16, 2017 10:07 pm
Forum: Balance Fu
Topic: Hand of the Giant, Unfairly over powered.
Replies: 24
Views: 258

Re: Hand of the Giant, Unfairly over powered.

Personally, I think effecting the STR buff effects too many builds currently, a few people I know (and me too personally) will need to restat simply if the STR buffed were reduced too much, I think the most it could go down to is 6 STR minimum, even then it still effects a lot of people. Nerf in mod...
by Spoops
Wed Aug 16, 2017 7:41 pm
Forum: Balance Fu
Topic: Map Placement.
Replies: 15
Views: 161

Re: Map Placement.

Its half right, the party that engages the fight (south end) always faces the way they currently do, the party being engaged (north end) always face the center of the battlefield.
by Spoops
Wed Aug 16, 2017 4:10 pm
Forum: Balance Fu
Topic: Hand of the Giant, Unfairly over powered.
Replies: 24
Views: 258

Re: Hand of the Giant, Unfairly over powered.

Oh neat, yeah Hands of the giant has needed a nerf for a very long time, the crit effect is very strong, you can control the whole flow of the fight because of how brutal a HOTG crit is on someone. I'd argue the KD needs to be removed, that'd make it infinitely easier to deal against, anything else ...
by Spoops
Wed Aug 16, 2017 1:42 pm
Forum: Balance Fu
Topic: Detogate / Blackbolt
Replies: 2
Views: 62

Re: Detogate / Blackbolt

Image

Its a little more than quality of life, its what separates Void mages and void assassins almost completely, not to say there can't be both, there's a dagger for that with really good scaling.

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