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by Spoops
Thu Nov 23, 2017 11:39 am
Forum: Balance Fu
Topic: Kadouha Again
Replies: 10
Views: 308

Re: Kadouha Again

http://puu.sh/yrVzR/d629a711c0.png Here's how I think the skill can be good, in 2 points -At 15 ki it should buff the damage of the skill by Ki% -At 25 Ki it should Knock enemies back 5 tiles. Also, maybe if Ki Awoken is active it has some special interaction, like doubling range or destroying all ...
by Spoops
Thu Nov 23, 2017 7:13 am
Forum: Suggestions
Topic: Dragon Tales
Replies: 12
Views: 242

Re: Dragon Tales

I think that's mostly because of your german typeset, this is what we look at.
Image
by Spoops
Thu Nov 23, 2017 7:11 am
Forum: Balance Fu
Topic: Kekagen
Replies: 17
Views: 259

Re: Kekagen

Oh I didn't mention that, that'd likely be included too.
by Spoops
Thu Nov 23, 2017 6:56 am
Forum: Balance Fu
Topic: Kekagen
Replies: 17
Views: 259

Re: Kekagen

I'd have the skill lower combat stats instead of actual stats in order to prevent cheesing with double turning, and for your HP/FP to stay in tact because of SAN/WIL like for example, tekagen halves Scaled Weapon Attack, Critical Hit Rate, Hit Rate, Evade, Critical Evade, Physical DR, Magical DR, St...
by Spoops
Thu Nov 23, 2017 5:38 am
Forum: General Discussion
Topic: Real Talk Level Cap Raise
Replies: 34
Views: 623

Re: Real Talk Level Cap Raise

I mean you say that but don't both of you have hundreds, if not over a thousand Fugu Katsu readily available each? Either way, this is not the thread to spread my salt about the sheer amount of bonus stats people are incorporating into their builds lately, makes me feel awful that I have to do the e...
by Spoops
Thu Nov 23, 2017 2:43 am
Forum: Suggestions
Topic: Dragon Tales
Replies: 12
Views: 242

Re: Dragon Tales

I think its a different font from the dragon font, but nevertheless having a preference for that as well would be handy.
by Spoops
Thu Nov 23, 2017 12:00 am
Forum: General Discussion
Topic: Real Talk Level Cap Raise
Replies: 34
Views: 623

Re: Real Talk Level Cap Raise

Either way it was an idea to sort of bring in stats to help solve builds not completely possible, while taking out the power gap of stacking bonus stats until you straight up outclass everyone else in the game in sheer stats alone, this is frequent with vampires and people stacking fugu katsu so tha...
by Spoops
Wed Nov 22, 2017 10:28 pm
Forum: Balance Fu
Topic: The lightning hits for a fatal blow!
Replies: 64
Views: 920

Re: The lightning hits for a fatal blow!

Red cape can solve the issues that death knighting's fallcall has fairly quickly, people just get greedy for stats and opt in for cat's mask high mage's cape instead. If any hexer can get off CM'd isenshi with only access to fleeting spectres (which is a 2 round fear) they're already putting just as...
by Spoops
Wed Nov 22, 2017 9:22 pm
Forum: Balance Fu
Topic: The lightning hits for a fatal blow!
Replies: 64
Views: 920

Re: The lightning hits for a fatal blow!

Halving the stats of Deathknighting is not fixing their abuseable factor at all. People use it for fallcall, the plus 10 stats are just like a bonus. So by only reducing the stats by 5 you won´t really fix the problem. Yeahhh but fallcall's already been nerfed, it used to be double damage, taking s...
by Spoops
Wed Nov 22, 2017 9:15 pm
Forum: General Discussion
Topic: Real Talk Level Cap Raise
Replies: 34
Views: 623

Re: Real Talk Level Cap Raise

I never played Spires of Agatha and nor do I like it enough to know anything much about it, the idea sort of came from the FF4 byond game, where there were bonus levels (With a cap) at max level for straight grinding, which gave bonus stats, I quite liked that a lot as it allowed you to still progre...

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