Search found 2002 matches

by Spoops
Sat Apr 21, 2018 5:33 am
Forum: Bug Reports
Topic: This is a no logging zone.
Replies: 0
Views: 21

This is a no logging zone.

You can cut down trees in the new Cellsvich map, additionally they do not turn into stumps turning it into an infinite lumber resource node.
by Spoops
Fri Apr 20, 2018 11:44 pm
Forum: Balance Fu
Topic: Bad Bots
Replies: 28
Views: 1432

Re: Bad Bots

I will reference statistics again, but take note: I am doing so in a more direct way. Instead of just talking about a stat directly(as in Spoops last post), I will reference the stat it raises directly. In this case, CEL and Evasion. Now, the medbot, with its 61 CEL + 21 LCK, is at 141 Evade total,...
by Spoops
Tue Apr 17, 2018 6:19 pm
Forum: Balance Fu
Topic: Omae Wa Mou Summonderu
Replies: 6
Views: 97

Re: Omae Wa Mou Summonderu

Lets just make it resistable for now so it doesn't get out of hand like Bellowing Stag did, it ignoring evasion is optional to keep imo.
by Spoops
Tue Apr 17, 2018 6:02 pm
Forum: Bug Reports
Topic: Crash and Burn
Replies: 1
Views: 45

Crash and Burn

Crash Potions do not effect special-attack, skills like Stab and Slash specifically. (Sword and dagger special attacks)
by Spoops
Tue Apr 17, 2018 5:31 pm
Forum: Balance Fu
Topic: Omae Wa Mou Summonderu
Replies: 6
Views: 97

Omae Wa Mou Summonderu

Most of the new impact dismiss/call skills are cool, there's only one problem. Impact Dismiss ignores RES and magic armor completely, I don't think this is a bug but since you can boost the damage upwards to 300+ on it now, I think that it shouldn't ignore RES is all anymore, that way anti-magic bui...
by Spoops
Tue Apr 17, 2018 5:07 pm
Forum: Balance Fu
Topic: Assortment of Complaints.
Replies: 6
Views: 106

Re: Assortment of Complaints.

As Kunai brought up: -Voidveil shouldn't be mainclass. -Dagger Dance not being main class would probably immensely help the class' damage. And my own: -Deadly Arms can maybe be buffed in some sense -Cutthroat should give hit for its FP cost now. And that's really about it, changing these 4 skills wi...
by Spoops
Tue Apr 17, 2018 5:03 pm
Forum: Suggestions
Topic: Aptitude and builds
Replies: 20
Views: 230

Re: Aptitude and builds

I still say its not wise to touch people's builds and inconvenience quite literally everyone's multiple characters.
by Spoops
Mon Apr 16, 2018 9:12 pm
Forum: Suggestions
Topic: Aptitude and builds
Replies: 20
Views: 230

Re: Aptitude and builds

If you wanted to even out the loss of aptitude you'd have to figure out a way to give everyone 45-50 stat points. If you were to ditch aptitude entirely, I'd suggest bumping up SPL to 4, then introducing a new level cap, other than that, I don't see a non-catastrophic way to ditch the concept entire...
by Spoops
Mon Apr 16, 2018 7:19 pm
Forum: Suggestions
Topic: Aptitude and builds
Replies: 20
Views: 230

Re: Aptitude and builds

Lets not change the stat that everyone uses in their current builds, this has been discussed before.

Its much too late to change anything about it.
by Spoops
Mon Apr 16, 2018 3:57 am
Forum: Balance Fu
Topic: Vamp Shell Duration
Replies: 8
Views: 111

Re: Vamp Shell Duration

the duration can simply just be bumped up to 3 rounds, its not that big of a deal.

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