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by Spoops
Thu Feb 15, 2018 2:14 pm
Forum: Balance Fu
Topic: Bloody Palms
Replies: 7
Views: 100

Bloody Palms

Simply put these are way too good, as I've brought up before they're a huge offender for damage stacking, not only granting claret call lv12 but also hunted lv12, with magic damage sources being absurdly common even for physical fighters, these can get out of hand extremely fast for not only physica...
by Spoops
Sun Feb 11, 2018 9:29 pm
Forum: Suggestions
Topic: No chance of precipitation
Replies: 3
Views: 99

Re: No chance of precipitation

If it was under a tent, there wouldn't be a day night cycle and there wouldn't be trees inside I'd think.

The tent on the world map is only there because there probably wasn't an appropriate icon for the arena on the world map other than a tent because a tent just so happens to be at the arena.
by Spoops
Sun Feb 11, 2018 12:08 pm
Forum: Suggestions
Topic: No chance of precipitation
Replies: 3
Views: 99

No chance of precipitation

Can it be set up so that it can rain in the arena?

There is reasons for this, mostly immersive kinds, I use immersive lightly because there are several people who claim it'll never rain at the arena despite the fact that it can rain almost anywhere.
by Spoops
Thu Feb 08, 2018 3:11 am
Forum: Suggestions
Topic: Stagnation of statistics.
Replies: 7
Views: 183

Re: Stagnation of statistics.

Is it just me, or does this seem like it'll make things even worse? That's because it would, for the most part the game right now is just damage racing because people figured out how bullshit damage stacking is. Considering how Damage Stacking > DR Stacking by a huge load because of how math works....
by Spoops
Tue Feb 06, 2018 2:36 am
Forum: Bug Reports
Topic: Same limit
Replies: 4
Views: 126

Re: Same limit

This is a bug report, not a discussion Lolzy.
by Spoops
Sun Feb 04, 2018 1:32 am
Forum: Bug Reports
Topic: Re: Turn Order & Celerity
Replies: 1
Views: 71

Re: Re: Turn Order & Celerity

1.83a~c
- EXPERIMENTAL: Turn order is now determined only by base CEL.


I have a few things to say on this like aptitude and out of combat modifiers, but this belongs in balance fu.
by Spoops
Sat Feb 03, 2018 8:47 pm
Forum: Balance Fu
Topic: Flottemeh [Flottement nerf thread]
Replies: 3
Views: 122

Re: Flottemeh [Flottement nerf thread]

I think these changes are more than fair, the skill has been overbearing for a little while since the introduction of evasion as a global concept. An unfortunate circumstance of the change, the evasion change was ultimately for the better as it helps many class setups with building dodge, but it hel...
by Spoops
Sat Feb 03, 2018 6:31 pm
Forum: Fruity Rumpus General
Topic: Happy 150th Birthday, Canada
Replies: 4
Views: 513

Re: Happy 150th Birthday, Canada

A bot bumped this thread, Canada day is on July the 1st.
by Spoops
Fri Feb 02, 2018 9:39 pm
Forum: Suggestions
Topic: Mastering Races
Replies: 8
Views: 184

Re: Mastering Races

Racial traits would be a better idea when the trait rework™ eventually comes into play, as it stands there's only a few races that get racial traits but they do feel unique on their own.
by Spoops
Thu Feb 01, 2018 5:49 pm
Forum: Suggestions
Topic: Mastering Races
Replies: 8
Views: 184

Re: Mastering Races

Racial skills already scale from SAN, which is what differentiates characters of the same race.

Mechanically speaking anyways, that and class setups/the character itself and playby. etc.

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