Search found 1638 matches

by Spoops
Sun Aug 20, 2017 3:37 am
Forum: Balance Fu
Topic: Basic Attack fix's impact
Replies: 24
Views: 239

Re: Basic Attack fix's impact

What about multi-hit guns? They'll need a serious adjustment if you don't at least give them power on hit for their basic attacks, that's all I'm wondering about now.
by Spoops
Sun Aug 20, 2017 1:32 am
Forum: Balance Fu
Topic: Hand of the Giant, Unfairly over powered.
Replies: 33
Views: 346

Re: Hand of the Giant, Unfairly over powered.

I'd much prefer the knockdown on crit changed to be Flatfoot lvl= 1/2 UL on crit, as even the chance of KD is very rough, but I am open either way.
by Spoops
Sun Aug 20, 2017 1:04 am
Forum: Suggestions
Topic: Soul Chain Youkai interaction
Replies: 10
Views: 76

Re: Soul Chain Youkai interaction

Or better yet, Kilkenny for the water weakness.

Though it still stands, it'd only be abused by elemental weaknesses and/or Holy for massive damage very quickly.
by Spoops
Sun Aug 20, 2017 12:46 am
Forum: Suggestions
Topic: Whet Solid Stone
Replies: 3
Views: 47

Re: Whet Solid Stone

It is used in critical based weapons, for making them sharper, whetstones are usually solid chunks of rock or marble.
by Spoops
Sat Aug 19, 2017 11:59 pm
Forum: Balance Fu
Topic: Basic Attack fix's impact
Replies: 24
Views: 239

Re: Basic Attack fix's impact

At the very least, multi-hit guns need this change, basic attacks can always be adjusted in a trait rework for later, but for now, multi hit guns deal less damage than anything else in the game due to how they worked.

They'd need a massive scaling buff, or the power added to each shot again.
by Spoops
Sat Aug 19, 2017 10:25 pm
Forum: Suggestions
Topic: Soul Chain Youkai interaction
Replies: 10
Views: 76

Re: Soul Chain Youkai interaction

throw drowned woman onto someone and harass them with a youkai tamer holy mythslayer, outplayed.

I have to disagree, this could be heavily abusable,
by Spoops
Sat Aug 19, 2017 4:18 pm
Forum: Balance Fu
Topic: Basic Attack fix's impact
Replies: 24
Views: 239

Basic Attack fix's impact

Well, after some extensive testing, between myself and quite a few others, the fix for basic attacks that removed their power from the actual basic attack formula really brutalized a lot of builds, most people ended up losing anywhere from 20-60 damage, depending on if that attack was a critical hit...
by Spoops
Sat Aug 19, 2017 1:21 am
Forum: Bug Reports
Topic: Resistance Oddities?
Replies: 4
Views: 249

Re: Resistance Oddities?

Yes, and yes, same slot same key, I tested adding 5% resistance, and it went to 6%, taking away 5% resistance made it go to 0.999999%
Image
by Spoops
Thu Aug 17, 2017 10:09 pm
Forum: Bug Reports
Topic: Falling Short Topic is solved
Replies: 5
Views: 69

Re: Falling Short Topic is solved

http://puu.sh/xcJ4J/9984f63d52.png http://puu.sh/xcJ6A/8bf8c73494.png Because these state that they increase attack range, but currently they only increase basic attack range, no skills are ever effected. Pulling Shot and Snake Shot's descriptions don't state an attack range so I assume they run fr...
by Spoops
Thu Aug 17, 2017 4:42 pm
Forum: Bug Reports
Topic: Castles and you.
Replies: 2
Views: 30

Re: Castles and you.

Couldn't it be possible for observers to just look through walls, it causes problems when viewing pvp battles with smokescreen and walls (Also im sure this sounds like a suggestion, but bug works.)

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