Search found 10 matches

by Spoops
Thu May 23, 2019 4:01 am
Forum: Balance Fu
Topic: Skiddadle Skeddoodle, you're a Tornoodle.
Replies: 6
Views: 56

Re: Skiddadle Skeddoodle, you're a Tornoodle.

Revisiting my last post, I'd also like to add the secondary option is fine too if we replace it with a lower damage wind slasher, as thats not throwing people across the map anymore, its still good but it can be dealt with unlike Vydel (Which is an invocation)
by Spoops
Thu May 23, 2019 3:42 am
Forum: Balance Fu
Topic: Skiddadle Skeddoodle, you're a Tornoodle.
Replies: 6
Views: 56

Re: Skiddadle Skeddoodle, you're a Tornoodle.

Tarnada is currently sitting in a spot that makes it literally better than any other sword in the game, not many swords are currently considered over it unless you cannot fit CEL into your build, and most duelists absolutely can, this sword isn't just a case of "Build crit evade and counter it" unli...
by Spoops
Thu May 23, 2019 1:52 am
Forum: Balance Fu
Topic: Gigantys
Replies: 12
Views: 619

Re: Gigantys

The only issue I have with that is that crit multipliers together with palms might start to cause it to go overboard a bit, I do agree with removing the hit penalty on the weapon, but perhaps it should in place gain a crit penalty.
by Spoops
Thu May 23, 2019 1:20 am
Forum: Balance Fu
Topic: Monster Mayhem
Replies: 2
Views: 35

Monster Mayhem

Is it possible for player controlled monsters/youkai to lose total control when under the confusion status? That'd serve as a huge check to some youkai, and make the skill able to serve its purpose in a lot more fulfilling way. As suddenly your izabe or asrai might just hit you when you're too close...
by Spoops
Wed May 22, 2019 11:48 pm
Forum: Balance Fu
Topic: Engineer Bots (Ah shit here we go again version)
Replies: 4
Views: 90

Re: Engineer Bots (Ah shit here we go again version)

These are surprisingly really good suggestions for the bots themselves and might serve to make them fulfill their purposes a lot better, the HP costs associated to the skills seem to be a good price for them to pay.
by Spoops
Wed May 22, 2019 10:59 pm
Forum: Bug Reports
Topic: [v.2.04] Rabid Coyote
Replies: 3
Views: 35

Re: [v.2.04] Rabid Coyote

Double tap does as well I believe, if you'd like to provide pictures I'd welcome it.
by Spoops
Wed May 22, 2019 10:23 am
Forum: Bug Reports
Topic: [v.2.04] Rabid Coyote
Replies: 3
Views: 35

[v.2.04] Rabid Coyote

Crazy Coyote's move and shoot (I think its called Rolling Shot) skill copies the range of your main hand gun instead of the coyote's range, IE: if you were using a seed sniper with 11 range you'd have 11 range on Rolling Shot.

It still uses the Crazy Coyote itself for the attack however.
by Spoops
Mon May 20, 2019 5:01 am
Forum: Balance Fu
Topic: Sacred Poo
Replies: 5
Views: 100

Re: Sacred Poo

I think because of the combo nature of Kensei, I'd much prefer it doesn't trigger resist momentum cuts similar to how Elemental Augment does not.
by Spoops
Sat May 18, 2019 2:43 am
Forum: General Discussion
Topic: On the subject of Roleplay[TM]
Replies: 19
Views: 333

Re: On the subject of Roleplay[TM]

summing up critique of rp styles to elitism is pretentious and sounds like a way to curve the fault from shitty rp to the person who has a problem with it to address further points, /ghost, eviter, and cobra are all slang words that are consistently used by people at the arena and in most fights/ i...
by Spoops
Sat May 18, 2019 2:29 am
Forum: General Discussion
Topic: On the subject of Roleplay[TM]
Replies: 19
Views: 333

Re: On the subject of Roleplay[TM]

whats up gamers, my name is steven callahon, and i felt it was important to talk about the subject of roleplay, IC, and other earthly considerations that may or may not extend into referring to your character as a build type or obnoxiously and or unironically using ingame titles (hitting hard on th...