Search found 2193 matches

by Spoops
Thu Aug 16, 2018 10:31 pm
Forum: Suggestions
Topic: Barefist mainhand count as fist weapon.
Replies: 8
Views: 62

Re: Barefist mainhand count as fist weapon.

I think that maybe a trait should be added that allows you to adjust your damage/evade/etc. by a percentage that you can set at any time, to allow 'holding back' in a sense. (Could see it being a 0m skill that opens a prompt that lets you enter a percentage yourself) I am veering off topic though, I...
by Spoops
Thu Aug 16, 2018 10:27 pm
Forum: Bug Reports
Topic: Dualoverpowered
Replies: 2
Views: 37

Re: Dualoverpowered

You can check your SWA before and after equipping the skill in your character menu, the results seem to match up in a battle too when I tested against a Prinny. Anyways the method I tested on was using a 41 WIL chara of mine with also like, 11 STR or so, by using a tome with Dualpower I noticed that...
by Spoops
Thu Aug 16, 2018 8:11 pm
Forum: Suggestions
Topic: Barefist mainhand count as fist weapon.
Replies: 8
Views: 62

Re: Barefist mainhand count as fist weapon.

When you use Mixed Martial Arts its still a bare fist weapon, it just costs a skill slot instead of a weapon slot, you also gain the benefits of being able to use many good glove items. (As well as 2hand) On top of that, if you just wanted to use a fist weapon, you give up 2handed but you get a bett...
by Spoops
Wed Aug 15, 2018 7:28 pm
Forum: Suggestions
Topic: Diving Criticism
Replies: 7
Views: 85

Re: Diving Criticism

I think increasing the chances of getting 8* and 9* which is what the chest encompasses along with the 7* pool would completely devalue 9* weapons or armor as a whole, thats just my thoughts. from 3* all the way up to 10*, with drop rate decreasing as rarity increases. Why would you do that, thats ...
by Spoops
Wed Aug 15, 2018 6:12 pm
Forum: Balance Fu
Topic: Pitch for Boxer to punch more and Geist less
Replies: 2
Views: 176

Re: Pitch for Boxer to punch more and Geist less

Sounds all fine to me, I've always thought Boxer should be more about the damage than the crutch Geist Schritt mechanic that really only exists (currently) to buff Demon Hunters/Evokers and Hexers
by Spoops
Wed Aug 15, 2018 6:09 pm
Forum: Suggestions
Topic: Diving Criticism
Replies: 7
Views: 85

Re: Diving Criticism

I think increasing the chances of getting 8* and 9* which is what the chest encompasses along with the 7* pool would completely devalue 9* weapons or armor as a whole, thats just my thoughts.
by Spoops
Tue Aug 14, 2018 11:11 pm
Forum: Bug Reports
Topic: Dualoverpowered
Replies: 2
Views: 37

Dualoverpowered

Dualpower seems to be bugged again somehow, it adds 20% of my WIL as scaling for Tomes and 10% of my STR as scaling for Swords, for some reason or another.
by Spoops
Tue Aug 14, 2018 7:45 pm
Forum: Balance Fu
Topic: Comboless Strike Pt.2
Replies: 8
Views: 88

Re: Comboless Strike Pt.2

If you notice, when you use skills that perform basic attacks and do damage, it doesn't actually say the name of the skill next to the damage instance. That's part of why it's difficult - all the basic attack skills would have to get new flags added. That seems like a real hassle then, but thank yo...
by Spoops
Tue Aug 14, 2018 6:18 pm
Forum: Balance Fu
Topic: Comboless Strike Pt.2
Replies: 8
Views: 88

Re: Comboless Strike Pt.2

I see, well if thats the case its fine, I was under the impression it was mostly something like: If x skill is used, store x skill's class, if y skill is used and y skill's class matches then increase SWA by 15% or something like that.
by Spoops
Mon Aug 13, 2018 10:01 pm
Forum: Balance Fu
Topic: Comboless Strike Pt.2
Replies: 8
Views: 88

Comboless Strike Pt.2

Referring to my previous bug report, which wasn't a bug according to Dev, Combination Strike does not apply to Basic Attacking skills that fulfill its conditions, I think it should simply because it'd be an alternative to duelist, but not synergize one bit with it, let me explain: -Combination Strik...

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