Search found 10 matches

by Spoops
Thu Jan 17, 2019 5:59 pm
Forum: Balance Fu
Topic: Quaking is boring
Replies: 12
Views: 162

Re: Quaking is boring

Implementing a pull similar to magnet shell's pull might be awkward on certain skills like Chaser and Heaven Kick, I'm not saying it can't work but it might also look funky, not to mention you'd need to implement magnetize effects on the badge itself. I suppose that would be a really good buff thoug...
by Spoops
Wed Jan 16, 2019 7:20 pm
Forum: Balance Fu
Topic: Quaking is boring
Replies: 12
Views: 162

Re: Quaking is boring

I don't really want to make tile destruction that common. It's a unique effect and fairly powerful as well, and better reserved for specific skills. I can see this being a valid concern, it is powerful and I can see why you'd want it to be reserved to specific skills, I'd also argue Cinders/Sanctua...
by Spoops
Wed Jan 16, 2019 3:58 am
Forum: Submissions
Topic: Trait Icons, the Reckoning (ft. The Dream Team)
Replies: 7
Views: 23031

Re: Trait Icons, the Reckoning (ft. The Dream Team)

To note, I'll still be able to continue making trait icons for additional traits implemented in the future as well.
by Spoops
Wed Jan 16, 2019 3:48 am
Forum: Balance Fu
Topic: Quaking is boring
Replies: 12
Views: 162

Quaking is boring

I don't have a witty name for this thread, quaking just isn't a very fun impact to use, its current effect is that it adds Rank*2 flat damage to a skill, which means it really just doesn't do anything special, and while earth is tied to the 3rd best defensive stat in the game I don't think it should...
by Spoops
Tue Jan 15, 2019 11:01 pm
Forum: Bug Reports
Topic: Forever Low
Replies: 1
Views: 28

Re: Forever Low

I believe this was directly related to time not progressing, this looks to have been solved.
by Spoops
Tue Jan 15, 2019 10:56 pm
Forum: Bug Reports
Topic: Merging fights
Replies: 0
Views: 18

Merging fights

https://i.imgur.com/x92xcmV.png https://i.imgur.com/rn9s4dy.png While observing fights in the arena, overlays from the overworld and even the current battle happening within the arena will show up sometimes, causing funky things to appear, like this. (Note the random fleur and the mighty wall symbol)
by Spoops
Tue Jan 15, 2019 9:35 pm
Forum: Bug Reports
Topic: Forever Low
Replies: 1
Views: 28

Forever Low

It seems that passive healing granted from food out of combat doesn't apply, I didn't see this in patch notes so I thought I'd put up a bug report, just in case this is still meant to be a thing.

I tested using Fugu Katsu and didn't recover any HP or FP.
by Spoops
Tue Jan 15, 2019 7:43 pm
Forum: Balance Fu
Topic: Who thought adding Frozen to Duelist was a good idea
Replies: 18
Views: 378

Re: Who thought adding Frozen to Duelist was a good idea

w e w . . . Honestly, I agree with some posts here. Move Frozen to Kraken only, probably implement Frozen Immunity. Un-enchanted Crystal Rose can inflict Celsius, I suppose. But Lv20 Frozen isn't as broken as some of you make it seem, really. There's also the drawback of having to contest status in...
by Spoops
Tue Jan 15, 2019 4:37 pm
Forum: Balance Fu
Topic: Ghost Skill Suggestions
Replies: 3
Views: 72

Re: Ghost Skill Suggestions

I get what you're going for with Blood Scent, but I don't think Ghost should get all too many evasion tools. I'm not necessarily against it, I just think it might not be the best mechanical fit for the class. I actually think its the opposite, pre-GR Ghost's growths were mostly centered around SKI ...
by Spoops
Tue Jan 15, 2019 12:23 am
Forum: Balance Fu
Topic: Who thought adding Frozen to Duelist was a good idea
Replies: 18
Views: 378

Re: Who thought adding Frozen to Duelist was a good idea

Frozen immunity sounds like a solid mechanic in of itself on most sources of frozen, considering its an intensely more powerful version of immobilize, which has been known to be a problem in the past.

It might be on the same tier as Knockdown and Stun.