Search found 10 matches
- Tue Nov 13, 2018 6:00 pm
- Forum: General Discussion
- Topic: Trait Rework
- Replies: 129
- Views: 33182
Re: Trait Rework
Play Cute Req: Felidae Grants a special skill in battle called Play Cute. (You roll around on the ground in a cute fashion, giving you a chance to Charm all enemies within 5 Range (LV = 5 + Scaled SAN) for 3 rounds. If you are Burned, the rolling is less cute, removing the Charm chance but reducing...
- Sun Nov 11, 2018 11:56 pm
- Forum: Bug Reports
- Topic: Map Generation issue:Awkward Door Placement
- Replies: 0
- Views: 1161
Map Generation issue:Awkward Door Placement

This issue seems complicated enough that I can expect it to not get resolved for a while, but.
It looks ugly aesthetically, and you can just walk through by only opening one door.
- Thu Nov 08, 2018 4:53 pm
- Forum: Suggestions
- Topic: Looking at a Mirror Shard's content.
- Replies: 0
- Views: 1626
Looking at a Mirror Shard's content.
Can we have a example of what a mirror shard looks like before we use it? I made a mock edit of what I mean on MS Paint, please don't bully.


- Tue Nov 06, 2018 9:39 pm
- Forum: General Discussion
- Topic: Trait Rework
- Replies: 129
- Views: 33182
Re: Trait Rework
As a joke.Killah-K12 wrote:Why?Miyuka wrote:God I hope they're all just normal person traits.Syeburn wrote:all the vampire traits [are] going to be about not being an actual vampire
At least that's what I infer.
- Tue Nov 06, 2018 1:48 am
- Forum: General Discussion
- Topic: Trait Rework
- Replies: 129
- Views: 33182
Re: Trait Rework
Sturdy Standard Body Req: Standard Mechanation Mech Type Trait (only 1 can be selected). Mechanations are typically known as sturdy and none embodies that as much as the standard model. While you have no torso item equipped, you are treated as having 10 Armor, 10 Magic Armor, and your maximum HP is...
- Mon Nov 05, 2018 5:20 pm
- Forum: Balance Fu
- Topic: "Persists through multiple battles" effects
- Replies: 5
- Views: 4533
Re: "Persists through multiple battles" effects
Theres nothing wrong with this since everyone using passives like these can stack them up to the max at anytime. I'm not actually saying Voidveil should be nerfed, if anything it sorta buffs VA that don't care to climb to 60 every fight. I included the nerf option as emphasis I didn't want this a b...
- Mon Nov 05, 2018 3:33 pm
- Forum: Balance Fu
- Topic: "Persists through multiple battles" effects
- Replies: 5
- Views: 4533
"Persists through multiple battles" effects
Pardon me for the screenshot of the WIKI but I don't have Void Assassin unlocked at the moment and Mage's Astral Belt doesn't show it carries over battles https://i.imgur.com/k0AZdeX.png So I've been thinking about what this effect adds to the battle and I found it made sense for people in a continu...
- Tue Oct 30, 2018 4:48 pm
- Forum: General Discussion
- Topic: New Traits Compilation & Suggestions
- Replies: 11
- Views: 9623
Re: New Traits Compilation & Suggestions
Don't have a good name for this trait right now - You're able to take powerful magic and conjure it on your own terms. Taking this allows you to customise the chant of your invocations. (The text color remains the same.) (Probably just one, maybe all, idk.) At first, this skill seemed impossible to...
- Sat Oct 27, 2018 7:59 pm
- Forum: General Discussion
- Topic: Trait Rework
- Replies: 129
- Views: 33182
Re: Trait Rework
But, hm.
Hypothetically taking 4 Arcane Tattoo(Barriers) would only take 40~ health and easily tank 100+ damage in a fight against someone who isn't a gunner.
Lets see how this goes.
Hypothetically taking 4 Arcane Tattoo(Barriers) would only take 40~ health and easily tank 100+ damage in a fight against someone who isn't a gunner.
Lets see how this goes.
- Sat Oct 27, 2018 2:18 pm
- Forum: General Discussion
- Topic: Trait Rework
- Replies: 129
- Views: 33182
Re: Trait Rework
With Luminary Element, All Element/Rainbow Caster just became a bit more possible.
(I'm probably going to get someone replying to me telling me that the idea is insane, but its really a thing that comes more form fluff ideas than crunch benefits)
(I'm probably going to get someone replying to me telling me that the idea is insane, but its really a thing that comes more form fluff ideas than crunch benefits)