Search found 4176 matches

by Neus
Sat Aug 19, 2017 12:03 am
Forum: Bug Reports
Topic: Fake Map Topic is solved
Replies: 4
Views: 58

Re: Fake Map Topic is solved

This should be corrected.
by Neus
Fri Aug 18, 2017 11:34 pm
Forum: Mapping
Topic: Simple Questions & Answers
Replies: 21
Views: 1878

Re: Simple Questions & Answers

tilea2.rar
(435.39 KiB) Not downloaded yet


The one in the mapping environment is an outdated version apparently, this one should have all the tiles it's missing.
by Neus
Fri Aug 18, 2017 9:07 pm
Forum: Balance Fu
Topic: Corvis Cannon
Replies: 3
Views: 84

Re: Corvis Cannon

I wouldn't be against buffing this weapon, the 25 Wind damage was slightly more relevant when HP values were lower pre-GR.
by Neus
Thu Aug 17, 2017 11:40 pm
Forum: Balance Fu
Topic: Summoner Hell
Replies: 18
Views: 363

Re: Summoner Hell

In the mean time, I've changed it so Youkai can gain multiple levels at once and run-over XP isn't wasted.
by Neus
Thu Aug 17, 2017 11:35 pm
Forum: Bug Reports
Topic: Falling Short Topic is solved
Replies: 5
Views: 66

Re: Falling Short Topic is solved

Yup, unless it specifically states it uses attack range. Pulling Shot is 6 range and Snake Shot is 4 range.
by Neus
Thu Aug 17, 2017 11:20 pm
Forum: Suggestions
Topic: Total control overdrive
Replies: 5
Views: 128

Re: Total control overdrive

As it stands, I think that it's total bullshit that a noncombattant who ICly hires mercs for protection can't use them in PVP when ICly attacked. If people want them gone from spars, so be it, but having them in serious matches would be welcome. Issue being that everyone can hire those mercs and it...
by Neus
Thu Aug 17, 2017 11:16 pm
Forum: Bug Reports
Topic: Protect your mommy!...Please?
Replies: 7
Views: 104

Re: Protect your mommy!...Please?

So is the issue exclusive to monsters?
by Neus
Thu Aug 17, 2017 11:02 pm
Forum: Bug Reports
Topic: Fake Map Topic is solved
Replies: 4
Views: 58

Re: Fake Map Topic is solved

I'm confused, is the issue here that you can use the hole while the trade menu is open?
by Neus
Thu Aug 17, 2017 10:55 pm
Forum: Mapping
Topic: Simple Questions & Answers
Replies: 21
Views: 1878

Re: Simple Questions & Answers

They should be in there already, under the tilea/b/c line.
by Neus
Thu Aug 17, 2017 10:42 pm
Forum: Balance Fu
Topic: Map Placement.
Replies: 15
Views: 161

Re: Map Placement.

Let me know if the directional facing is fixed in the next version.

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