Search found 4695 matches

by Neus
Mon Jul 16, 2018 11:32 am
Forum: Balance Fu
Topic: Stacked Deck
Replies: 2
Views: 112

Re: Stacked Deck

Yeah, I do believe it is intentional.
by Neus
Mon Jul 16, 2018 11:22 am
Forum: Bug Reports
Topic: [Que] Ripple Dimension
Replies: 1
Views: 32

Re: [Que] Ripple Dimension

It is not, I'll have to figure out a solution to make it work the way you thought it would, as that was the intended function.
by Neus
Sun Jul 08, 2018 7:57 am
Forum: Balance Fu
Topic: Critical Evasion!
Replies: 21
Views: 426

Re: Critical Evasion!

The way everything interacts wouldn't work with the suggested change, anyway. Lightning criticals are determined before the damage is applied, while evasion is applied when you take damage.
by Neus
Sun Jul 08, 2018 5:24 am
Forum: Sigrogana Legend 1
Topic: Maybe if I said please
Replies: 2
Views: 88

Re: Maybe if I said please

I am not really interested in giving out the source files, sorry.

EDIT: But thank you for the donation. If you want to claim that in SL2 then just let me know your key.
by Neus
Tue Jun 26, 2018 9:13 pm
Forum: Balance Fu
Topic: Dangerous Dunce
Replies: 4
Views: 122

Re: Dangerous Dunce

There's a chance to change it, I'm not entirely against it, but I'm not sure if it's something that should be changed. Most of the new skills aren't intended to gel with all playstyles and builds and this type of exclusivity might actually be preferable. But you guys can feel free to discuss pros an...
by Neus
Tue Jun 26, 2018 9:10 pm
Forum: Balance Fu
Topic: Tarnada
Replies: 19
Views: 1827

Re: Tarnada

If there's a bug, please post a bug report after reading the sticky in the bug reports forum.
by Neus
Sun Jun 24, 2018 12:31 pm
Forum: Suggestions
Topic: Dungeon Generation (levels)
Replies: 7
Views: 185

Re: Dungeon Generation (levels)

Wasn't the upper limit on dungeon generation already 60?
by Neus
Fri Jun 22, 2018 8:20 am
Forum: Suggestions
Topic: Scouting
Replies: 5
Views: 145

Re: Scouting

Could you elaborate a bit? What exactly is this system supposed to be? How does it work in Spires?
by Neus
Wed Jun 20, 2018 10:44 am
Forum: Balance Fu
Topic: OFFICIAL* Salamander Sword Discussion
Replies: 16
Views: 796

Re: OFFICIAL* Salamander Sword Discussion

It might be better to decrease the LV gained on player character enemies but keep it relatively the same for monsters.
by Neus
Mon Jun 18, 2018 10:11 pm
Forum: Balance Fu
Topic: Dark Shield after battle
Replies: 8
Views: 246

Re: Dark Shield after battle

I don't think it's really necessary even if it's on the lower end of usefulness. Most of the status effects that behave this way require setup or are just a function of how the class operates, like Verglas.

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