Search found 10 matches

by Akame
Mon May 20, 2019 3:04 pm
Forum: Balance Fu
Topic: Sacred Poo
Replies: 4
Views: 85

Re: Sacred Poo

Spoops wrote:
Mon May 20, 2019 5:01 am
I think because of the combo nature of Kensei, I'd much prefer it doesn't trigger resist momentum cuts similar to how Elemental Augment does not.
I never actually thought of this. I'm with this along with everything else I said. It will put Kensei autos in a good spot.
by Akame
Mon May 20, 2019 3:07 am
Forum: Balance Fu
Topic: Sacred Poo
Replies: 4
Views: 85

Sacred Poo

Sacred Art's elemental damage is in a spot right now where it hinders more than it helps in a lot of cases. The elemental damage against any heavy armor is commonly reduced to 0 because it doesn't ignore armor/protection, and can currently trigger Eviter and Evasion! . I think to make the damage use...
by Akame
Tue May 14, 2019 4:09 pm
Forum: Balance Fu
Topic: Hooked Spear
Replies: 3
Views: 101

Re: Hooked Spear

Unless I'm being a dumb again, this is where I'm siting it from. viewtopic.php?f=9&t=7060

If that's really the case, still.. It shouldn't work with hooked spear in my opinion.
by Akame
Tue May 14, 2019 3:51 pm
Forum: Balance Fu
Topic: Hooked Spear
Replies: 3
Views: 101

Hooked Spear

At the moment, if hooked spear's effect would trigger after being pushed by let's say charged-strike Mad Chop, Repel or Hands of the Giant, they take the damage from the skill, but will turn with Danger sense and dodge the hooked spear's effect via snake dancer, and instead of being pushed back in a...
by Akame
Fri Apr 26, 2019 11:55 pm
Forum: Suggestions
Topic: Legend Extension, extensions!
Replies: 9
Views: 241

Re: Legend Extension, extensions!

I support these! Not so much when it comes to increasing the maximum level of classes or a character's level yet.. I definitely love the human transformation suggestion for mentioned reasons, since I too am in the same boat. Pretty sure you suggested human race change before for a donation item, but...
by Akame
Tue Apr 23, 2019 12:31 pm
Forum: Balance Fu
Topic: Let's Miragetalk about Miragewalk
Replies: 17
Views: 498

Re: Let's Miragetalk about Miragewalk

One round cooldown sounds good, so it only activates once per round.
by Akame
Sun Apr 14, 2019 5:45 pm
Forum: Mapping
Topic: [WIP] Badlands Arena
Replies: 9
Views: 273

Re: [Permission/WIP?] Badlands Arena

It already looks so amazing. Keep up the great work!
by Akame
Sat Apr 06, 2019 11:14 am
Forum: Fruity Rumpus General
Topic: HAPPY BIRTHDAY, DEV!
Replies: 19
Views: 534

Re: HAPPY BIRTHDAY, DEV!

Have a super day! Thanks for a wonderful four years thus far.
by Akame
Sat Apr 06, 2019 11:13 am
Forum: Balance Fu
Topic: Spiked Slippers
Replies: 4
Views: 207

Re: Spiked Slippers

Basically what Spoopie said.. A new shoe-slot item that negates pulling can probably be in order for that. (Aside from the need to limit Scarlet Twister's humongous pull range overall) Also if being push/pulled through cinders is an issue, we have the spiritual soot (flamewalk) enchant you can stack...
by Akame
Mon Apr 01, 2019 5:32 pm
Forum: Submissions
Topic: GSM's Icons
Replies: 12
Views: 558

Re: GSM's Icons

That axe looks sooo good. I need it!!!