Search found 10 matches

by Snake
Sat Feb 23, 2019 3:14 pm
Forum: Suggestions
Topic: Too Many Weebs
Replies: 5
Views: 61

Re: Too Many Weebs

Yeah, it was a mixed idea I had a while back but posted in the wrong place due to the classic greed :tm:, forgive my humanity. Anyway! I see now what the OP really is suggesting. But I dare say it would be bad to do so, since if it costs 3M, any kind of sword can perform a Kensei combo. It goes agai...
by Snake
Sat Feb 23, 2019 3:08 pm
Forum: Balance Fu
Topic: Too Gentle Torrent
Replies: 3
Views: 70

Re: Too Gentle Torrent

I like that better. Removing cooldown and making it a projectile like Wind Slasher, that goes through both enemies and allies, is also a needed QoL. My idea with 1M was due to repositioning to use it properly. This is so you don't have to always be using Rescue on your friends and disrupt their posi...
by Snake
Sat Feb 23, 2019 1:17 pm
Forum: Suggestions
Topic: Too Many Weebs
Replies: 5
Views: 61

Re: Too Many Weebs

Can this even be implemented, I wonder?

Lowering all to 3M, and making Katanas further lower to 2M could be funny, though. (Or maybe just skills like Sheath Sword, Kagekiri, Toiken and Hirazuki) I'd ascend in weebery if I could sheath my sword after every Kensei combo.
by Snake
Sat Feb 23, 2019 1:13 pm
Forum: Balance Fu
Topic: Too Gentle Torrent
Replies: 3
Views: 70

Re: Too Gentle Torrent

Just remove the cooldown, make it only usable once per round and make it cost 1M. No need to buff its damage or range, I guess. People don't pick it because 3M, big FP cost and 3 CD makes it poor at being reliable for the magic spell's role on the support side.
by Snake
Sat Feb 23, 2019 1:09 pm
Forum: Balance Fu
Topic: Absolute Pace
Replies: 6
Views: 54

Re: Absolute Pace

Truth be told, it could be afforded to not do as much damage but now work with Evasion.

Reducing that to 100-125% of your Scaled STR or something as bonus damage, plus the combo effect, and bam. Absolute Pace can actually be used now.
by Snake
Sat Feb 23, 2019 1:00 pm
Forum: Balance Fu
Topic: Infinity Black Bolt + Hexer Exodia
Replies: 3
Views: 42

Re: Infinity Black Bolt + Hexer Exodia

I like the idea of Cursed Wounds being applied by Void Reverb along with the Null Damage. It could work like Matador does. Every time you take Null Damage from Void Reverb, you receive Cursed Wounds LV (Reverb Damage * 1.5), and the duration is increased by 2 rounds per proc. (Also, Wash Off should ...
by Snake
Thu Feb 21, 2019 5:49 pm
Forum: Balance Fu
Topic: Vanishing Strike and Immobilize
Replies: 3
Views: 49

Re: Vanishing Strike and Immobilize

I agree with this. It even has a cooldown, fairly big FP use for basic hitters and requires an enemy to be used. There shouldn't be any problems with it.

But perhaps silence could stop it, instead? (Not really supporting much this part, it's mostly fluff.)
by Snake
Thu Feb 21, 2019 5:46 pm
Forum: Balance Fu
Topic: Skip? After You
Replies: 2
Views: 60

Re: Skip? After You

'On My Mark' being able to be toggleable is essential for Tacticians and shouldn't be changed. Especially in situations the Tactician needs to be slower than the fastest person in their team. (Not saying slowest.) I say make it a toggle skill, but not an 'on/off' type. Make it grant you the On My Ma...
by Snake
Thu Feb 21, 2019 12:44 pm
Forum: Bug Reports
Topic: PUT YOUR HANDS UP, THIS IS A ROBBE-- wh-- (v.2.00.5)
Replies: 2
Views: 47

Re: PUT YOUR HANDS UP, THIS IS A ROBBE-- wh-- (v.2.00.5)

Can you check if the duration becomes 1 when stolen? I remember that happening when you stole my Talvyd but didn't really check for its duration at all.
by Snake
Thu Feb 21, 2019 12:42 pm
Forum: Fruity Rumpus General
Topic: Nerd
Replies: 37
Views: 8820

Re: Nerd

Nerd.