Search found 1030 matches

by Soapy
Tue Feb 21, 2017 4:25 am
Forum: Balance Fu
Topic: Skip
Replies: 17
Views: 293

Re: Skip

Skip would still be a huge issue were those particular skills not to exist.

At this point, despite the many fair uses this skill has, I'd rather skip just be removed from the game entirely.


Being right has never been so painful.
by Soapy
Mon Feb 20, 2017 11:11 pm
Forum: Lore Questions
Topic: Lore Questions: February (2017)
Replies: 6
Views: 164

Re: Lore Questions: February (2017)

How feasible is it to cast spells without a focus, such as a tome? Are there any particular drawbacks or limitations to it? Can actual undead (such as Cladis Mortem Null) be possessed by spirits? Are necromancers able to control their undead, either directly (like puppetry) or indirectly (such as vo...
by Soapy
Mon Feb 20, 2017 9:29 pm
Forum: Balance Fu
Topic: Half Breaked
Replies: 2
Views: 59

Half Breaked

Light armor really sucks. I had an idea to make it suck a little less. Consider the following:

Black Knight's Indomitable now applies to light armor, at halved effectiveness.
by Soapy
Mon Feb 20, 2017 9:05 pm
Forum: Bug Reports
Topic: First move Initiative lost Topic is solved
Replies: 2
Views: 57

Re: First move Initiative lost Topic is solved

Guessing this is due to the new status phase change.

I'd just have status effects not count down on round 0, or have non-permanent ones extended by 1 on battle start, since this affects other things as well.
by Soapy
Mon Feb 20, 2017 8:38 pm
Forum: Balance Fu
Topic: Back on the subject of thunderhooves
Replies: 4
Views: 86

Re: Back on the subject of thunderhooves

Kameron8 wrote:These don't need to be touched, they do their job very well and aren't just a staple in every build with any form of lightning damage anymore. There is no reason to make their free movement as easy to get as it was before.

Couldn't have said it better myself.
by Soapy
Mon Feb 20, 2017 8:30 pm
Forum: Balance Fu
Topic: Skip
Replies: 17
Views: 293

Re: Skip

If there is a God, the cooldown will be removed.

This is even more of a trainwreck than I thought it would be thanks to Muunden, Meditate, Pray, and group fights turning everything into a clusterfuck of unstoppable double turn combos where the only hope is to survive long enough to do something.
by Soapy
Fri Feb 17, 2017 4:11 pm
Forum: Suggestions
Topic: *This* /time/ for -emphasis-
Replies: 2
Views: 59

*This* /time/ for -emphasis-

It would be pretty awesome if we could italicize certain words by wrapping them with (insert symbol of choice here). This would be for whisper/say/shout/emote/lemote/pet say/pet emote, and for wemote it would un-italicize for the same effect. I imagine there will be some that don't see much of a poi...
by Soapy
Fri Feb 17, 2017 2:49 am
Forum: Bug Reports
Topic: Jhunnder Where?
Replies: 6
Views: 103

Re: Jhunnder Where?

Pretty sure it's a cache thing, I started getting similar issues (like my Terrasque using someone else's Seiryuu's name, and listing Dragon Install).
by Soapy
Thu Feb 16, 2017 5:53 pm
Forum: Suggestions
Topic: Friendly Benderly Crafting Menu
Replies: 13
Views: 264

Re: Friendly Benderly Crafting Menu

I'd actually be opposed to instant crafting, both for the mentioned reasons and also the economical effect it'd have, as I tried to get at in my last post.

Queueing up 100 Longswords to be crafted, on the other hand, would be great.
by Soapy
Thu Feb 16, 2017 5:43 pm
Forum: Suggestions
Topic: Shrines
Replies: 15
Views: 262

Re: Shrines

I don't like invalidating loyalty since it makes it too easy to swap them around willy-nilly, but I think having a way to speed up loyalty progression for newer characters is a good idea.

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