Search found 10 matches

by BluestStark
Thu Jan 24, 2019 8:24 am
Forum: Bug Reports
Topic: Whulf Damage type wrong?
Replies: 1
Views: 156

Whulf Damage type wrong?

I was fighting with the Whulf equipped but it was doing Blunt damage instead of slash? It's a claw type weapon. Also using the Sharp Claw trait on my Lupine.
by BluestStark
Sun Jan 13, 2019 6:06 am
Forum: General Discussion
Topic: Events Only
Replies: 10
Views: 922

Re: Events Only

Catsneks never die.
by BluestStark
Fri Sep 14, 2018 6:43 am
Forum: General Discussion
Topic: RE: FLeeing Rules
Replies: 35
Views: 7490

Re: RE: FLeeing Rules

Again we're starting to get off track here. The fleeing rules have been updated, Let's not get salty at each other.
by BluestStark
Tue Sep 11, 2018 9:10 pm
Forum: General Discussion
Topic: RE: FLeeing Rules
Replies: 35
Views: 7490

Re: RE: FLeeing Rules

Let's keep this post related to the fleeing rules please, a little bit of off track is ok but if it goes too far please go to a different thread.
by BluestStark
Tue Sep 11, 2018 4:29 pm
Forum: General Discussion
Topic: RE: FLeeing Rules
Replies: 35
Views: 7490

Re: RE: FLeeing Rules

It's not about putting together a team to stop them, it's the group of 4 tip-toeing the rules to get away with something they shouldn't have. So from what I'm seeing so far, Individual Fleeing and Mass Group Blocking is a thing that needs to be considered into the fleeing rules right?
by BluestStark
Tue Sep 11, 2018 6:11 am
Forum: General Discussion
Topic: RE: FLeeing Rules
Replies: 35
Views: 7490

Re: RE: FLeeing Rules

@GSM is right, it's pretty easy for a group to exploit them. Like a 4 man group can somehow evade a circle around them technically with the rules.
by BluestStark
Tue Sep 11, 2018 5:46 am
Forum: General Discussion
Topic: RE: FLeeing Rules
Replies: 35
Views: 7490

RE: FLeeing Rules

Hey, this is a post regarding the Fleeing Rules. From what we've seen about them ICly, the rules need to be worked a bit more. A group of four somehow was able to get away when 20+ people were ready to get them. Post what your suggestions here I suppose folks.
by BluestStark
Sat Oct 28, 2017 3:16 am
Forum: Balance Fu
Topic: Rip & Tear
Replies: 6
Views: 1194

Re: Rip & Tear

I dont use it a lot but sounds good to me. +1
by BluestStark
Thu Oct 26, 2017 8:28 am
Forum: Mapping
Topic: Unnamed mountain village thing
Replies: 15
Views: 5064

Re: Unnamed mountain village thing

I mean to be fair the cave in the shrine only has four houses so I think the amount of player houses in there is fine.
by BluestStark
Thu Oct 26, 2017 8:15 am
Forum: Mapping
Topic: Unnamed mountain village thing
Replies: 15
Views: 5064

Re: Unnamed mountain village thing

Poptartu wrote:It looks nice, you should hide housing behind the waterfall like at the nameless shrine xD
It's a little hard for him to do that, he doesn't screw around with caves.