Search found 10 matches

by Lolzytripd
Wed Dec 19, 2018 3:08 am
Forum: General Discussion
Topic: Trait Rework
Replies: 90
Views: 28844

Re: Trait Rework

I would honestly rather see traits that severely " unfucked " diminishing returns for a stat.
still think it's a horrible concept that makes tanking too effective
by Lolzytripd
Tue Dec 18, 2018 4:33 am
Forum: Bug Reports
Topic: Broken Fingers
Replies: 4
Views: 4187

Re: Broken Fingers

The only time my fists fixed themselves was a fluke moment where I procced eviter with my broken fists and somehow the game took pity and said "Here...have one durability"
by Lolzytripd
Wed Dec 12, 2018 8:50 pm
Forum: General Discussion
Topic: Trait Rework
Replies: 90
Views: 28844

Re: Trait Rework

Please give Mechanations something more than gimping themselves by removing equipment for lacklustre returns. The Agile Boosters were a really cool addition and more in-line with traits that are FUN. bare fist replacers are fine, so long as they turn out to be -good- and competitive with ENCHANTED ...
by Lolzytripd
Tue Dec 11, 2018 2:58 pm
Forum: General Discussion
Topic: Trait Rework
Replies: 90
Views: 28844

Re: Trait Rework

I'm still hoping each mech type gets a weapon replacer trait and a body trait. Something like this Arcana weapon bundle- standard weapon, does arcane damage (has sword/lance/axe mode) Rocket assisted weapon bundle -Agile weapon normal damage but increased rang (fist and dagger mode) Arcane Repositor...
by Lolzytripd
Sat Dec 08, 2018 3:47 pm
Forum: Balance Fu
Topic: Sogensalt
Replies: 20
Views: 12014

Re: Sogensalt

I still feel one of the bigger issues with mixed scaling weapons is that they don't fulfill their purpose in a game with diminishing returns. the point of a single stat scaling weapon is you can pump out a ton of it's stat into it, lets say 75 scaled strength. Mixed scaling weapons, if their scaling...
by Lolzytripd
Fri Dec 07, 2018 2:34 pm
Forum: General Discussion
Topic: Trait Rework
Replies: 90
Views: 28844

Re: Trait Rework

Dev what he's saying is the games auto target system, which will always go for a specific tile WILL force turn you, breaking the skill if you have multiple enemies around you.
by Lolzytripd
Thu Dec 06, 2018 1:21 am
Forum: Suggestions
Topic: Chains Against Sigrogana: Jail sucks, lets make it better.
Replies: 12
Views: 329

Re: Chains Against Sigrogana: Jail sucks, lets make it better.

Being let out to oocly grind is also a problem since, as before, you can't actually oocly grind, if someone wants to attack/ mug you while you're grinding you have to let them do it.
by Lolzytripd
Sun Dec 02, 2018 12:41 pm
Forum: Suggestions
Topic: Chains Against Sigrogana: Jail sucks, lets make it better.
Replies: 12
Views: 329

Re: Chains Against Sigrogana: Jail sucks, lets make it better.

To be honest your OOCly able to dungeons if your have a long sentence iirc. Im not exactly sure how you'd go about getting the permission to do so. However that won't change the fact you'd still be locked up for your crimes, it does also mean you can't RP when your OOCly released considering ICly y...
by Lolzytripd
Sat Dec 01, 2018 3:12 pm
Forum: General Discussion
Topic: Trait Rework
Replies: 90
Views: 28844

Re: Trait Rework

Could you change it to above 7, a fluer ripost will really mess with your chances to get it off.
by Lolzytripd
Fri Nov 30, 2018 7:22 pm
Forum: Bug Reports
Topic: Broken Fingers
Replies: 4
Views: 4187

Re: Broken Fingers

Bare fists still suffer from broken weapon penalties.