Search found 1499 matches

by Rendar
Sat Jun 17, 2017 9:27 am
Forum: Balance Fu
Topic: Double Turning - Initiative stat
Replies: 24
Views: 502

Re: Double Turning - Initiative stat

Doubleturning has, and always will be, 'bad' for the game. A slow Tactician with a quick teammate has always been able to do this, since if they skip turn, they will go at the end of initiative, even if other people counter-skip to try and stop it (allowing for them to doubleturn next round). Gettin...
by Rendar
Sat Jun 17, 2017 7:45 am
Forum: Suggestions
Topic: Shine Knighting
Replies: 28
Views: 438

Re: Shine Knighting

I want magical girl transformation cutscenes for transforming.
by Rendar
Fri Jun 02, 2017 5:18 pm
Forum: General Discussion
Topic: One-off characters
Replies: 8
Views: 346

Re: One-off characters

Spoops. Honestly you're really one to talk about repurposing characters for events. If players had initiative and made an event, let them. They wanted to do something to bring RP into the world. So what if it wasn't the MASTER LEET STORY TELLING SKILLZ OF THE ANCIENT DEV GOD AND CHAOS-CHAN. They're ...
by Rendar
Sun May 28, 2017 9:47 pm
Forum: General Discussion
Topic: The State of the Community
Replies: 20
Views: 962

Re: The State of the Community

Well. I should probably put my word in here. A, B, and C are all bad 'things' for the world and RP in general here. A almost immediately breaks immersion because the second you RP a spell as something other than what it's called (like saying your Fir is some spell name you've decided yourself) or RP...
by Rendar
Tue May 23, 2017 10:10 pm
Forum: Balance Fu
Topic: Engagement
Replies: 27
Views: 708

Re: Engagement

I'd like it. Could have it sort of like a system like in Wakfu. If they're facing the square you move into, they have their full LOCK chance to stop your movement completely. If it's to the side of where they're facing, it's half. If it's behind them, it's 25% of that chance. Could have something si...
by Rendar
Thu May 18, 2017 9:40 pm
Forum: Balance Fu
Topic: Leveling out VIT
Replies: 29
Views: 815

Re: Leveling out VIT

So long as things that give +STR in combat (like Sharpen, etc) don't raise your max HP, I'm fine. ((Sanguine Crest likely still should, since it affects BW outside of combat, too.))
by Rendar
Fri May 12, 2017 8:08 pm
Forum: Balance Fu
Topic: Saya-cant-sa
Replies: 6
Views: 215

Re: Saya-cant-sa

Can you give a list of all hugessoan spells?

Altera, Void Bolt, ETERNAL DARKNESSS or whatever.

Those are about the only ones that I can tell that really get anything from having weapon scaling.
by Rendar
Sun Apr 30, 2017 9:33 pm
Forum: Suggestions
Topic: Realistic Estate
Replies: 4
Views: 192

Re: Realistic Estate

Transfering house ownership & the house ticket all at once. Example: Person A's key is PersonA Person B's key is PersonB Person A trades house ownership to Person B. Person B now has the house that was on Person A's account. Still mapped as it was. The map for PersonA's house is saved under Pers...
by Rendar
Sat Apr 29, 2017 4:02 am
Forum: Balance Fu
Topic: Ether Winvitation
Replies: 66
Views: 1764

Re: Ether Winvitation

Elemental damage is a lot easier to resist than literally the variable "It can deal any damage type in the game, just depends on your weapon."
by Rendar
Wed Apr 19, 2017 9:03 am
Forum: Balance Fu
Topic: Ranger Danger
Replies: 18
Views: 566

Re: Ranger Danger

Having an actual /reason/ to level up pulling shot would be nice. Right now it's better left at rank 1 half the time because you really don't want to pull someone into melee with you half the time. Pulling shot > BBC is probably the scummiest thing to do as an archer, but also super counterable if y...

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