Search found 1344 matches

by Ranylyn
Tue May 23, 2017 2:42 am
Forum: Balance Fu
Topic: Larveget Potential (The reeee sword)
Replies: 5
Views: 117

Re: Larveget Potential (The reeee sword)

I can literally not find a single weapon/skill/spell in the game that uses your current sound attack for anything. War Cry. There. A single skill in the game that uses your sound attack for anything. Jokes aside, more things will be added later; I don't see the need to change this immediately. Leav...
by Ranylyn
Thu May 18, 2017 6:36 pm
Forum: Balance Fu
Topic: Leveling out VIT
Replies: 28
Views: 415

Re: Leveling out VIT

I'd personally just rather see HP take a massive hit across the board instead of making the same numbers possible if stats are allocated correctly. Flat out reduce Vit to 5 per instead of 10 per. Done. Suddenly people and monsters alike with 1000+ HP have like 600. Battles don't take as long all aro...
by Ranylyn
Wed May 17, 2017 10:20 pm
Forum: Bug Reports
Topic: Inbhargneato (Incognit + Barghests)
Replies: 0
Views: 29

Inbhargneato (Incognit + Barghests)

Barghests seem to ignore Ingocnito. They bumrush the rogue even if they're 8+ tiles away if someone without it is even one tile further away
by Ranylyn
Wed May 17, 2017 12:52 am
Forum: Suggestions
Topic: Heavy Equipment - Non Arbalest Benefits
Replies: 5
Views: 114

Re: Heavy Equipment - Non Arbalest Benefits

Snake wrote:Interesting.

But remember Traits work on 'base' X stats, might be a little inaccurate.


I suggested the values with that in mind. Especially for some of the really advanced ones, I don't expect people to get that much scaled.
by Ranylyn
Tue May 16, 2017 6:53 pm
Forum: Suggestions
Topic: Heavy Equipment - Non Arbalest Benefits
Replies: 5
Views: 114

Heavy Equipment - Non Arbalest Benefits

I'm going to cut to the chase: With the exception of two-handed, there's zero benefit to using heavy gear unless you're an arbalest. And of course, Arbalest makes two-handed either impossible to use, or is a waste of a class if you're not using a bow. Honestly, that just seems really weird to me. Wi...
by Ranylyn
Mon May 15, 2017 3:29 pm
Forum: Balance Fu
Topic: Gun Reload Speed
Replies: 13
Views: 222

Re: Gun Reload Speed

I was actually thinking of suggesting something like this as a mechanic for crossbows, myself. So I'd be on board for trying it.
by Ranylyn
Fri May 12, 2017 3:19 pm
Forum: Bug Reports
Topic: Spirits Be Trippin
Replies: 10
Views: 262

Re: Spirits Be Trippin

My first guess was maybe Dualpower, but that wouldn't lead to so drastic a change.

I'll test too, once I unlock the potential on my Rexys.
by Ranylyn
Thu May 11, 2017 8:22 pm
Forum: General Discussion
Topic: Latest Update
Replies: 4
Views: 169

Re: Latest Update

That said, while I can understand why Dev would want to delay the official patch notes until testing to prevent being misleading and all, it's impossible to know what TO test unless we have any idea what was changed/added. At the very least, a one-line blurb like "Added new potentials" wou...
by Ranylyn
Tue May 09, 2017 9:13 pm
Forum: Balance Fu
Topic: Too fast offense
Replies: 25
Views: 345

Re: Too fast offense

I'd like to propose a third alternative. "Summon Shock." Being pressed into service so suddenly is disorienting, and as such, the Youkai suffers a penalty on that first turn. Move is reduced by 2, and the scaling on their skills are reduced by half. Summoning without fast offense gives the...
by Ranylyn
Sat May 06, 2017 4:19 am
Forum: Balance Fu
Topic: Enter the Matrix
Replies: 20
Views: 448

Re: Enter the Matrix

I'd probably be for that idea if it was a chance based on stats like Blade Barrier, and not basically guaranteed with 0 stat investment.

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