Search found 1367 matches

by Ranylyn
Wed Jun 28, 2017 3:24 am
Forum: Balance Fu
Topic: That's the kicker
Replies: 4
Views: 66

Re: That's the kicker

Alternatively... Defense as a stat has less to do with literal skin toughness and more to do with combat knowledge. How to move to roll with the punches and absorb blows, etc. As such, I propose the following. "They can't anticipate a sudden, sharp kick! Well, unless you keep doing it and it be...
by Ranylyn
Mon Jun 26, 2017 7:51 am
Forum: Balance Fu
Topic: Holy Arrow
Replies: 7
Views: 64

Re: Holy Arrow

While I see every side - including Dev's - the fact remains that there currently isn't much of a reason to take Holy Arrow over Kel when the promoted classes have much better holy attacks without the positioning requirements, leaving Kel as the low cost attack of choice. Holy arrow could DEFINITELY ...
by Ranylyn
Sun Jun 25, 2017 4:03 am
Forum: Suggestions
Topic: Mental Issues
Replies: 7
Views: 167

Re: Mental Issues

Neus wrote:I don't really want to make ill will such a complex thing because it's kind of hard to come across.


Really? I get Ill Will far more often than any other "injury." If it's meant to be uncommon, I think you did something wrong.
by Ranylyn
Thu Jun 15, 2017 4:15 am
Forum: Suggestions
Topic: Death and You
Replies: 22
Views: 391

Re: Death and You

You're definitely right. There's a lot that doesn't work largely due the the small size of the community. If we had a strong, regular influx of new players, it would be one thing, but we primarily have older players consisting a chunk of the community. I was merely stating my personal opinion on how...
by Ranylyn
Thu Jun 15, 2017 4:11 am
Forum: General Discussion
Topic: A serious request to everyone, from Ranylyn
Replies: 2
Views: 159

A serious request to everyone, from Ranylyn

Most of the regulars probably know, by now, what I can get like when I'm off my antidepressants. I come to SL2 as escapism but occasionally bring too much tension and frustration with me, and can become unpleasant to deal with OOCly. I've been trying something different: Instead of coming to SL2 to ...
by Ranylyn
Thu Jun 15, 2017 3:58 am
Forum: Suggestions
Topic: Death and You
Replies: 22
Views: 391

Re: Death and You

If you don't want your character to die, avoid scenarios that put them in needless danger. Don't go after villains if you're not prepared to get villained. Stuff like that. Seriously, a big problem with why SL2 is so lacking in actual antagonists is because fearless derps engage them recklessly sinc...
by Ranylyn
Thu Jun 15, 2017 3:23 am
Forum: Balance Fu
Topic: Evasion/Hit
Replies: 14
Views: 374

Re: Evasion/Hit

How evade is now, you either go crackpot mode or you just can't dodge things. You either build for it completely and gimp yourself in other ways or you try and fail to be decent at other things and dodge at the same time. So much this. Oracle with 50+ Cel/Luc and Talvyd + Quickness = Still getting ...
by Ranylyn
Fri Jun 09, 2017 4:40 am
Forum: Balance Fu
Topic: Ether Winvitation
Replies: 68
Views: 1825

Re: Ether Winvitation

For now, may as well go with the "band-aid solution" if it makes people happy. I personally have an idea I feel will be much better - based on why EI got buffed to it's current numbers in the first place - but I think a bunch of people are too caught up on the 75*rank option to care, to th...
by Ranylyn
Wed Jun 07, 2017 9:13 pm
Forum: Bug Reports
Topic: Reapers are ok in my book. [Oversight in Air]
Replies: 2
Views: 112

Re: Reapers are ok in my book. [Oversight in Air]

There's still several races with that "catch-all" text. It's an error handler so the game doesn't crash.
by Ranylyn
Tue Jun 06, 2017 3:28 am
Forum: Suggestions
Topic: A new point of view that might break the game
Replies: 13
Views: 431

Re: A new point of view that might break the game

Not to mention, I used to use elemental attack as a way to help measure scaled stats, but now with Will adding to it, that actually takes a bit of math. Enough that you can do it in a second, sure (I mean, dividing by 4 is basically as easy as it gets, except dividing by two) but it's mildly inconve...

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