Search found 10 matches
Search found 10 matches • Page 1 of 1
- Thu Feb 14, 2019 3:04 am
- Forum: Suggestions
- Topic: MUCHO MACHO MANLY Grapples & CQC
- Replies: 4
- Views: 169
for how good a lot of these are, i'd think they should be seperate traits you have to buy individually, rather than giving the whole buffet just for buying two skills and grabbing jammers all night. being knocked down alongside your enemies sounds fun in theory for suplex, and it is kind of neat tha...
i'd just rather gigantys not lose its identity as the big beefy boi of greatswords, and i feel like there's alternatives to explore that aren't just 'make it the same as every other 3m weapon but it guard breaks'. for example, you could buff the damage bonus a bit, have it reduce crit instead of hit...
i quite like the difficulty in using it more than once per round personally. we don't need to be swinging the gigantic bonesword around like a rapier, it just needs to have some more oomph when you actually do manage to hit with it, considering the difficulty in doing so outside of a specific skill ...
- Sat Jan 26, 2019 12:27 am
- Forum: Balance Fu
- Topic: Time to tip the scales! Tactician 'I win' buttons (Splash + Analyze Weakness/Enemy Evaluation)
- Replies: 13
- Views: 453
i'm with spoops on just about everything, especially orders and formations being a lot weaker than their spells. in my opinion their tactics ranking system is a little wonky in general as well. you can get it dropped to ZERO at the drop of a hat, so all forms of rank-building that aren't topping it ...
Absolutely love the sound of True Dark. Would 'any source' also include stuff like the inherent ranged inaccuracy on oracles? Parry Fighter is a little dangerously good though, considering how high you can get some of the parry skills to trigger at. Maybe have it lower durability on both weapons whe...
That's the point, lol. Dev already said over a hundred times that he wants traits that won't be a 'omg must pick, meta'. There's nothing wrong with a middle ground between 'so op must have' and 'why would i even pick this'. It'd basically be useless if you didn't plan on going through the progressi...
- Thu Dec 27, 2018 9:41 pm
- Forum: Balance Fu
- Topic: Plus Ultra!! [Boxer Changes]
- Replies: 11
- Views: 491
To be fair, yeah, the hit/crit might be a little overkill now that afterimage got removed, but I'd rather see new things added before taking existing stuff away. If the proposed Scharfe change was just a new skill instead we could see how that plays out and tone down the current Scharfe as necessary...