Search found 10 matches

by Spoops
Fri Nov 09, 2018 3:41 am
Forum: Suggestions
Topic: Bloody Calamity
Replies: 33
Views: 1912

Re: Bloody Calamity

Polearms currently lack a class identity but I believe that is being saved for duelist's 3rd class at some point.
by Spoops
Tue Nov 06, 2018 8:43 pm
Forum: General Discussion
Topic: Trait Rework
Replies: 37
Views: 4345

Re: Trait Rework

For the mech stuff, I'd argue for sticking with unique bare fist replacers and accessory replacers. The cabal one works for evoker since it can already drop equipment for power. The armor one would never be used because surprise surprise, armor and m armor aren't the important factors in tanking, i...
by Spoops
Tue Nov 06, 2018 11:55 am
Forum: Suggestions
Topic: Felidae Trait - Play Cute
Replies: 6
Views: 497

Re: Felidae Trait - Play Cute

Image
by Spoops
Tue Nov 06, 2018 4:01 am
Forum: Bug Reports
Topic: Hayawhere
Replies: 0
Views: 142

Hayawhere

Hayasa currently does not refund momentum cost for switching to a shuriken for me, I tried testing with all sorts of shuriken, from a shuriken and from a regular weapon both, it still does not work it seems like. To replicate, simply purchase the sub-talent and attempt to swap-weapon for for main ha...
by Spoops
Tue Nov 06, 2018 3:27 am
Forum: General Discussion
Topic: Trait Rework
Replies: 37
Views: 4345

Re: Trait Rework

Sturdy Standard Body Req: Standard Mechanation Mech Type Trait (only 1 can be selected). Mechanations are typically known as sturdy and none embodies that as much as the standard model. While you have no torso item equipped, you are treated as having 10 Armor, 10 Magic Armor, and your maximum HP is...
by Spoops
Mon Nov 05, 2018 9:01 pm
Forum: Balance Fu
Topic: "Persists through multiple battles" effects
Replies: 5
Views: 381

Re: "Persists through multiple battles" effects

I don't see much issue with this, Voidveil persisting through logout was already a huge QoL buff to VAs, I'd rather not remove that.
by Spoops
Mon Nov 05, 2018 8:59 pm
Forum: Suggestions
Topic: Bloody Calamity
Replies: 33
Views: 1912

Re: Bloody Calamity

The interference is a bit overbearing in my opinion, especially for a menial HP Cost, it'd have to be a large percentage similar to painproof, but this is akin to Lunar Lunatism which is already a powerful skill that belongs to a race.
by Spoops
Fri Nov 02, 2018 9:16 am
Forum: Bug Reports
Topic: Hot Toggle
Replies: 0
Views: 572

Hot Toggle

Toggle-able skills do not update whether they are on or off when you press the button on your hotbar, simply put a toggle-able skill on your hotbar like Ambidexterity and see if it updates whether its on or off when you press the corresponding hotkey.

It used to be able to do this so I reported this.
by Spoops
Sat Oct 27, 2018 10:53 pm
Forum: General Discussion
Topic: Trait Rework
Replies: 37
Views: 4345

Re: Trait Rework

Gourmet Seems like it'd be broken or rather super powerful , especially with Fast Healer, as eating is easy to do, aka Custard and such. I don't see it as broken, Fugu Katsu already restored a large chunk of health/FP as is and still is the standard for fighting, but at this point 2 battles, maybe ...
by Spoops
Sat Oct 27, 2018 9:37 pm
Forum: General Discussion
Topic: Trait Rework
Replies: 37
Views: 4345

Re: Trait Rework

Is there any chance on history traits being reworked at some point or are they going away too? Or will they stay as is?