Search found 2138 matches

by Spoops
Fri Jul 13, 2018 8:28 pm
Forum: Bug Reports
Topic: Utility belt toggle
Replies: 2
Views: 51

Utility belt toggle

the utility belt toggle verb seems to hide it just fine, but trying to bring it back up straight up won't work unless you relog, is there a way to fix this?
by Spoops
Fri Jul 13, 2018 1:34 am
Forum: Suggestions
Topic: New 10* Bai Kai Insects
Replies: 12
Views: 194

Re: New 10* Bai Kai Insects

Its an equipable skill, why don't you try doing a before and after test?
by Spoops
Wed Jul 11, 2018 11:40 pm
Forum: Suggestions
Topic: New 10* Bai Kai Insects
Replies: 12
Views: 194

Re: New 10* Bai Kai Insects

I don't know where you get your facts from Lolzy but they do, also I'd wager that 55% STR 50% CEL would be a better scaling for it, and let critical damage by carried by the class combo and the weapon itself, similar to Qrytys (Which is actually a good weapon mind you) VA has autohits now, meaning S...
by Spoops
Wed Jul 11, 2018 9:49 pm
Forum: Suggestions
Topic: New 10* Bai Kai Insects
Replies: 12
Views: 194

Re: New 10* Bai Kai Insects

Fists need to scale Strength or it will quickly become the most used fist in the entire game, due to no fists actually existing that don't scale STR, even mutations, at least partially strength, anything under 50% wouldn't be acceptable really, as no fists actually scale under that currently.
by Spoops
Tue Jul 10, 2018 5:20 pm
Forum: Balance Fu
Topic: Critical Evasion!
Replies: 21
Views: 459

Re: Critical Evasion!

I'd agree with lowering conduiz effectiveness. Doesn't seem right to me that a spellblade type character should be better at casting spells than a dedicated mage. Qinglongram is way better than what any conduiz weapon can live up to save for maybe an abuse case like kingslayer. Reducing conduiz eff...
by Spoops
Sun Jul 08, 2018 6:13 pm
Forum: Suggestions
Topic: Portable smithy repairs
Replies: 6
Views: 88

Re: Portable smithy repairs

It'd basically make enchants like Divine, durability increasing weapon parts and the weapon maintenance talent completely nulled by 100 asagos.
by Spoops
Sat Jul 07, 2018 11:24 pm
Forum: Bug Reports
Topic: Metalments Topic is solved
Replies: 6
Views: 94

Re: Metalments Topic is solved

It wasn't included in the update notes but it was put in 1.99, that is why I put up the thread.
by Spoops
Sat Jul 07, 2018 4:16 pm
Forum: Suggestions
Topic: TRUE unarmored Prowess
Replies: 7
Views: 114

Re: TRUE unarmored Prowess

I think doubled (+40) with no armor is fine, +60 evade would just make no armor the best armor for martial artists hands down.
by Spoops
Fri Jul 06, 2018 4:59 pm
Forum: Balance Fu
Topic: Critical Evasion!
Replies: 21
Views: 459

Re: Critical Evasion!

Then the next best option is to change the effect of lightning criticals entirely, its not healthy, and could be adjusted to something else, slapping on evasion checks to bypass it is no better than my option, where in evasion becomes a lot better than it already is but tanks still suffer to the raw...
by Spoops
Fri Jul 06, 2018 4:33 pm
Forum: Bug Reports
Topic: A terrible day for rain Topic is solved
Replies: 3
Views: 91

A terrible day for rain Topic is solved

Red Rain can inflict KO'd enemy players with claret call, leading to them being susceptible for rebound.

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