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by Spoops
Sat Jun 30, 2018 9:18 pm
Forum: Suggestions
Topic: Shield Mastery
Replies: 12
Views: 195

Re: Shield Mastery

To be honest, Sly's suggestion sounds better here, no use doubling down on damage reduction with something like that.
by Spoops
Sat Jun 30, 2018 7:47 pm
Forum: Suggestions
Topic: Shield Mastery
Replies: 12
Views: 195

Shield Mastery

Shields don't have a lot going for them, they got maybe like 2 skills in soldier and thats really it, to improve upon them (Also Im trying to fit in a talent suggestion for the talent sub-paths being opened up) I'd like to suggest a talent for shields, to give dedicated tank builds a chance in the s...
by Spoops
Sat Jun 30, 2018 3:23 pm
Forum: Balance Fu
Topic: Cleanse Potion
Replies: 2
Views: 82

Cleanse Potion

Since the item belt update, you're not exactly able to keep multiple cleanse potions on the same belt without sacrificing your more important potion slots (Like PR His, sal volatiles) Is it possible for Cleanse Potion to get buffed in a way? I think similar to wash away, it should purge 1 status eff...
by Spoops
Sat Jun 30, 2018 3:19 pm
Forum: Balance Fu
Topic: Kel
Replies: 5
Views: 166

Re: Kel

Water weakness seems too abusable with river sword, also soaked applies to splash which is an advanced class skill. I mean its also a basic spell that costs little FP, but I could see it getting a range buff like Holy Arrow did, Holy Arrow used to be overall useless until it got doubled range. Rye's...
by Spoops
Tue Jun 26, 2018 9:47 pm
Forum: Balance Fu
Topic: Dangerous Dunce
Replies: 4
Views: 128

Re: Dangerous Dunce

I think its fine to change, dangerous dip doesn't give an egregious amount of void energy, and sneak benefits both spellthieves and VA very well.
by Spoops
Tue Jun 26, 2018 9:45 pm
Forum: Balance Fu
Topic: Tarnada
Replies: 19
Views: 1841

Re: Tarnada

by Spoops
Tue Jun 26, 2018 6:29 pm
Forum: Bug Reports
Topic: Shoot you until you're dead (Again) Topic is solved
Replies: 6
Views: 130

Re: Shoot you until you're dead (Again) Topic is solved

Off-hand this skill seems to work fine, main hand is it when it gets really buggy I find.
by Spoops
Tue Jun 26, 2018 10:47 am
Forum: Bug Reports
Topic: Shoot you until you're dead (Again) Topic is solved
Replies: 6
Views: 130

Shoot you until you're dead (Again) Topic is solved

Wild ride seems to be bugged extremely heavily, its not exactly shooting people until they're dead but its doing way more damage than intended I bet. With 1 wild ride I Was able to to do 408 damage to a single target, but faced against multiple targets my damage was fine. This is where I think that ...
by Spoops
Tue Jun 26, 2018 9:52 am
Forum: Balance Fu
Topic: Muuden
Replies: 4
Views: 159

Re: Muuden

I don't think so, in regards to double turning. It costs 3M for a 'skip'. It's only no momentum if you actually proc the Geist Schritt, so there's my skepticism about making it follow the skip rules. Before all else, it's needed anyway and it was in the skill design. The only problem I see with thi...
by Spoops
Mon Jun 25, 2018 7:06 pm
Forum: Balance Fu
Topic: Muuden
Replies: 4
Views: 159

Muuden

Muuden should probably not work on the first round, accompanying skip rules.

On top of this, it probably shouldn't be able to skip when skip is on cooldown, as you can literally force double turns with it now that everyone else has skip on cooldown.

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