Search found 2104 matches

by Snake
Sun Jul 01, 2018 10:12 pm
Forum: Bug Reports
Topic: Kadouha/Arcane Potion Bug
Replies: 4
Views: 86

Re: Kadouha/Arcane Potion Bug

That says nothing useful for debugging purposes.

What are your stats? What is the fist's scaling? What is Medium Arcane Potion's effect? What is Kadouha's current scaling? Are you using Ki Awoken? Are you using any non-offensive skill before Kadouha? What increase did you expect from using it?
by Snake
Sun Jul 01, 2018 10:09 pm
Forum: Balance Fu
Topic: Kel
Replies: 5
Views: 166

Re: Kel

Range increase and a splash effect seems good enough. We don't have reliable water AoEs aside Rebia.
by Snake
Sun Jul 01, 2018 10:08 pm
Forum: General Discussion
Topic: Funny Quotes or whatever
Replies: 368
Views: 51223

Re: Funny Quotes or whatever

LOL
by Snake
Sun Jul 01, 2018 9:59 pm
Forum: Suggestions
Topic: Shield Mastery
Replies: 12
Views: 195

Re: Shield Mastery

That could be pretty decent. Incoming Braum! This is pretty necessary because shields do nothing but reduce your damage output sharply, and make you vulnerable for easy vorpal strikes. Though, maybe a fourth talent that requires Posture, dubbed "Deflect": Perseverance (5 Ranks) - Increases...
by Snake
Sun Jul 01, 2018 9:55 pm
Forum: Balance Fu
Topic: Cleanse Potion
Replies: 2
Views: 82

Re: Cleanse Potion

I agree. They're now a one-time thing. They /should/ be strong.
by Snake
Sun Jul 01, 2018 9:55 pm
Forum: Bug Reports
Topic: Needle + Spellthief Topic is solved
Replies: 7
Views: 151

Re: Needle + Spellthief Topic is solved

That happens because Needle and stolen spells use /your/ skill level, apparently? Being a Destiny Rogue without being a Mage/Curate/Summoner/whatever-has-magic-to-spend-points-on is going to make you inefficient and period.
by Snake
Wed Jun 27, 2018 2:05 am
Forum: Balance Fu
Topic: Healing misscharge
Replies: 2
Views: 155

Re: Healing misscharge

Maybe change Healing Discharge do be a percentage heal? 10% HP heal per Bonded Youkai on field, and if you only have one Bonded Youkai and it is on the field, the heal becomes 35% HP.

This only so Spellthief can't abuse it. Plus, it also has a 3 round cooldown.
by Snake
Tue Jun 26, 2018 11:24 pm
Forum: Bug Reports
Topic: Shoot you until you're dead (Again) Topic is solved
Replies: 6
Views: 130

Re: Shoot you until you're dead (Again) Topic is solved

The thread mentions that, the original one.

Main Hand + Wild Ride is shooting all of your rounds, per tile moved. Instead of one shot per tile moved.
by Snake
Tue Jun 26, 2018 11:09 pm
Forum: Balance Fu
Topic: Pitch for Boxer to punch more and Geist less
Replies: 0
Views: 92

Pitch for Boxer to punch more and Geist less

So, here's a small proposal to finally debunk Boxer out of Balance-Fu: > Change Muuden to steal 5% of enemy's FP, if Geist Schritt activates. Remove the auto-skip part on it. > Change Geist Schritt (Eins ) and Geist Schritt (Zwei) to grant a buff that reduces the next Boxer offensive skill's Momentu...
by Snake
Tue Jun 26, 2018 11:07 pm
Forum: Balance Fu
Topic: Muuden
Replies: 4
Views: 159

Re: Muuden

My worries lie on how Boxer is getting gimped on everything else, and only has Geist Schritt as the last thing to hold it 'interesting'. Sure, this could be changed and Boxer could be 'balanced' into becoming a cone for Duelists/Curates/Soldiers/Mages and Summoners-- Or literally anybody who can use...

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