Search found 2086 matches

by Spoops
Sat Jun 16, 2018 2:58 am
Forum: Lore Questions
Topic: Lore Questions: June (2018)
Replies: 2
Views: 126

Re: Lore Questions: June (2018)

1.) Do airships exist?

1b)If they do exist, how commonplace are they? Something that usually only noblemen can see using?

1c)Would that also mean that sky pirates could exist in some fashion?
by Spoops
Fri Jun 15, 2018 7:56 am
Forum: Bug Reports
Topic: Mythslayer Topic is solved
Replies: 8
Views: 142

Re: Mythslayer Topic is solved

Mythslayer is the axe, you're thinking of the gun, Spirit Hunter.
by Spoops
Tue Jun 12, 2018 11:03 pm
Forum: Bug Reports
Topic: Fragile Container
Replies: 2
Views: 66

Re: Fragile Container

Should I ignore it then? Its mighty inconvenient, also the thought process is more behind an IC perspective than a mechanical one.
by Spoops
Tue Jun 12, 2018 1:12 am
Forum: Balance Fu
Topic: Tarnada
Replies: 16
Views: 1588

Re: Tarnada

Oh cool, thats a pretty good change, thank you.
by Spoops
Mon Jun 11, 2018 9:50 am
Forum: Balance Fu
Topic: Pray Away
Replies: 3
Views: 134

Pray Away

Pray seems a little weak, it effectively has the cost of a skill similar to charge mind or powerup with hardly the benefit, no one really uses it simply cause it costs too much momentum to use, especially in already setup heavy builds. Its biggest benefit before was the extension of status effects, ...
by Spoops
Sat Jun 09, 2018 11:29 pm
Forum: Bug Reports
Topic: Fragile Container
Replies: 2
Views: 66

Fragile Container

Spirits in a Spirit Jar are lost after being KO'd in a spar, seeing how hosting spirits via the talent don't behave this way, it makes me think that the spirit jar shouldn't either.
by Spoops
Sat Jun 09, 2018 10:55 pm
Forum: Bug Reports
Topic: Quicksand Topic is solved
Replies: 1
Views: 45

Quicksand Topic is solved

Quicksand can inflict KO'd players with immobilize despite KO'd players not being able to be inflicted by most things.
by Spoops
Fri Jun 08, 2018 11:23 pm
Forum: Balance Fu
Topic: Tarnada
Replies: 16
Views: 1588

Re: Tarnada

Seeing people get instantly gibbed by builds centered around this sword is still increasingly frustrating to watch. I'd suggest making the Vydel cast from Tarnada be a spell seperate from an Evoker's Vydel, that way it does not gain Charge Mind/Greaper and Talvyd bonuses, that'd be the best solution...
by Spoops
Fri Jun 08, 2018 8:47 pm
Forum: Bug Reports
Topic: Protect your mommy!...Please? Topic is solved
Replies: 18
Views: 1101

Re: Protect your mommy!...Please? Topic is solved

The original change was to make it so that pulling shot wouldn't pull the target you were supposed to be protecting, you also said that protecting autohits might be a side effect of the change. I'm fine with it only working on basics as long as I can provide a good amount of redirection for dodgy ch...
by Spoops
Thu Jun 07, 2018 10:51 am
Forum: Bug Reports
Topic: Vanishing Storm Topic is solved
Replies: 5
Views: 138

Re: Vanishing Storm Topic is solved

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The issue is that location 2 can target the same tile you begin on, since the enemy teleports to that spot, it yoinks them inside of you.

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