Search found 2193 matches

by Spoops
Mon Aug 06, 2018 3:49 am
Forum: Bug Reports
Topic: Comboless Strike Topic is solved
Replies: 3
Views: 86

Comboless Strike Topic is solved

Combination Strike (The MA passive) Doesn't seem to work on basic attacks, tested using Hanging into Checkmate (And then using checkmate normally, no damage change), if this isn't a bug somehow I apologize for the confusion.

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by Spoops
Sat Aug 04, 2018 4:37 pm
Forum: Balance Fu
Topic: Quality of Lantern Life
Replies: 6
Views: 326

Re: Quality of Lantern Life

Raging Flame could make do being 25% of your Elemental ATK so long as it has the fall off range with Farlight as most lantern bearer spells do, so I can support and get behind that. I used to be skeptical of this, but the game's gone a lot farther since back then, so I'm fine with that sort of change.
by Spoops
Sat Aug 04, 2018 12:41 am
Forum: Bug Reports
Topic: Power Stones Topic is solved
Replies: 1
Views: 68

Power Stones Topic is solved

The new magic stones seem to be usable multiple times in battle similar to bombs, where in you only need 1 item slot to use any of the amount of stock that you have, I used Requicite to test this. https://i.imgur.com/86pWVj4.png The text in this seems to imply this shouldn't be the case, if I'm wron...
by Spoops
Fri Aug 03, 2018 6:50 pm
Forum: Balance Fu
Topic: Better Ninjutsu [Smoke Screen buff/Flying Dagger buff]
Replies: 6
Views: 214

Re: Better Ninjutsu [Smoke Screen buff/Flying Dagger buff]

That sounds insanely disruptive, I'd rather a more tame circle size, something like black bubble size.
by Spoops
Fri Aug 03, 2018 4:56 pm
Forum: Bug Reports
Topic: Being left out by the rest Topic is solved
Replies: 3
Views: 112

Re: Being left out by the rest Topic is solved

As far as I know, the weapon says its according to your WIL due to a bug involving not being able to update old item descriptions, but it still retains its post-GR effect, that being 50% Light ATK.

Its a visual bug only is what I'm trying to say.
by Spoops
Fri Aug 03, 2018 4:43 pm
Forum: Suggestions
Topic: Say/emote range +1
Replies: 4
Views: 126

Re: Say/emote range +1

A screenshot might provide a bit more clarification, this is the current horizontal range should you decide you want to sit on one side of the square, by the trees.
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by Spoops
Fri Aug 03, 2018 2:55 am
Forum: Suggestions
Topic: Warnings
Replies: 7
Views: 148

Re: Warnings

How about a login message that appears for every warning you've ever gotten, along with a date. That way you don't miss a warning, and you're constantly reminded not to break the rules every time you log in. Received warning 8/2/18: "[insert description of warning]" Sounds intrusive and i...
by Spoops
Fri Aug 03, 2018 2:47 am
Forum: Bug Reports
Topic: Wonky Skillshots
Replies: 2
Views: 68

Re: Wonky Skillshots

Yeah, the tiles simply just don't state the correct range, even going as far as punching through Geist Schritt at max range simply because of its targetting, any other skills to add would be a great addition thank you.
by Spoops
Thu Aug 02, 2018 9:23 pm
Forum: Bug Reports
Topic: Wonky Skillshots
Replies: 2
Views: 68

Wonky Skillshots

Some line based skills shoot out 1 tile longer than their indicators show, skills such as this include Fairy Lance and Holy Arrow, and to some extent Wretched Oil.
by Spoops
Thu Aug 02, 2018 4:25 pm
Forum: Bug Reports
Topic: Affinity Summoner Passives - No Effect? Topic is solved
Replies: 6
Views: 158

Re: Affinity Summoner Passives - No Effect? Topic is solved

There's no need. If this bug is investigated by DevourerOfSouls or anyone else looking to verify, they'll see for themselves. I can easily fake in-battle stat pages by simply not investing points into Affinity passives. Gee thanks man, I tested this out, youkai get the stated attributes from the su...

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