1 momentum movement like felidae passive, gain air/burn up + winged serpent and crane hop can flee for 1 momentum movement -> map border, flee.
I heavily suggest making it so that you cannot flee within the same turn as using any skill or movement.
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CM is already in a good spot, it doesn't need to change at all, this just creates more skill points/skill slots problems, if you want CM to be a main class skill, suggest the skill itself be main class and not have to create convoluted and complicated shit like this, Mages are and always will be(unt...
- Tue Jan 12, 2016 9:29 pm
- Forum: Lore Questions
- Topic: Lore Questions: January (2016)
- Replies: 13
- Views: 3357
A few questions. -Would an elf have a general idea of where Mersales was, from when they had left? -What would be the closest inhabited continent to Mersales? -Do elves have any general views on vampires? EDIT: -Do elves from Mersales have their own language? or did they somehow speak common in Mers...
- Tue Jan 12, 2016 5:11 pm
- Forum: Balance Fu
- Topic: Ether Invitation taking damage type
- Replies: 0
- Views: 281
It's already well known that Ether Invitation takes the damage element of your weapon, and that if it's used with a gun, it can ignore defense as well(hello unresistable 250) but in the end its still always physical damage, I was hoping on suggesting that if you were to EI with say a tome which deal...
- Mon Jan 11, 2016 1:32 pm
- Forum: Suggestions
- Topic: Hit checks on skills that use basic attacks
- Replies: 7
- Views: 1300
Would it be possible for skills like Hanging/Repel/Sidecut/Couloir to list your hit chance when selecting a target? This would help immensely.
- Fri Jan 08, 2016 10:22 pm
- Forum: Bug Reports
- Topic: Wo-where? [Woki's buff missing] Topic is solved
- Replies: 6
- Views: 865
No he's right, the bonus just isn't stacking at all, I should be gaining bonuses to WIL and STR but I am not, they are not capped on mods, and I do have Woki equipped.