Search found 2097 matches

by Spoops
Wed Jun 20, 2018 8:49 am
Forum: Balance Fu
Topic: OFFICIAL* Salamander Sword Discussion
Replies: 16
Views: 682

Re: OFFICIAL* Salamander Sword Discussion

its not like this 9* absorb fire dagger hasn't been around for literally years..... No one wants to ruin their setup gonna equip red letter just to deal with it, get outta here with that nonsense. As Ryu brought up thats one of the stacking methods, among many more involving cinders/thousand stab/e...
by Spoops
Tue Jun 19, 2018 10:24 pm
Forum: Balance Fu
Topic: OFFICIAL* Salamander Sword Discussion
Replies: 16
Views: 682

Re: OFFICIAL* Salamander Sword Discussion

A fair bit of time has passed and the stacking mechanic on the sword still shows that it is more than easy to achieve ridiculous levels of SWA with the sword in a short amount of time. The 2 best ways in my opinion to tackle the stacking frenzy would be to either: A) Limit the fire stacking to once ...
by Spoops
Tue Jun 19, 2018 7:16 pm
Forum: Balance Fu
Topic: Pocket Sand Cooldown
Replies: 3
Views: 90

Re: Pocket Sand Cooldown

Since it lasts what, 2 rounds, 3 rounds would make it have basically 2/3 up time, that could get problematic, I do like the idea of it still being a panic button in case your opponent has shown they can hit you.

5 rounds cooldown should be fine.
by Spoops
Tue Jun 19, 2018 6:48 am
Forum: Bug Reports
Topic: Byakko's Meow and Paw Poke
Replies: 2
Views: 84

Re: Byakko's Meow and Paw Poke

Thunder claw is lightning atk now if I read correctly.
by Spoops
Tue Jun 19, 2018 1:09 am
Forum: Balance Fu
Topic: Frayckin Ridiculous
Replies: 16
Views: 574

Re: Frayckin Ridiculous

Just make it so that Frayed gates shouldn't be enterable and exitable by frayed projectiles, and it should be fine.
by Spoops
Mon Jun 18, 2018 7:04 pm
Forum: Balance Fu
Topic: Dark Shield after battle
Replies: 8
Views: 169

Re: Dark Shield after battle

Well, not to say what you say isn't true, but I find in matchups vs magic damage, you end up generating a lot of void energy really fast, as it appears to be pre-mitigation damage that's generated as void energy, which is generally when you would use Dark Shield to start with, if you take magic dama...
by Spoops
Mon Jun 18, 2018 1:38 pm
Forum: Balance Fu
Topic: Dark Shield after battle
Replies: 8
Views: 169

Re: Dark Shield after battle

Dark shield also provides a passive benefit, mind you, its not entirely useless when its not being used either. 15% Dark RES is a good margin, and if spending the void energy is an issue, there are many buffs and passives to fight against that, also doesn't it have like 8 duration already at max voi...
by Spoops
Sun Jun 17, 2018 9:51 pm
Forum: Balance Fu
Topic: Dark Shield after battle
Replies: 8
Views: 169

Re: Dark Shield after battle

I dont know if I'd want this, because unlike Astral belt, Dark Shield cannot be stolen, or simply have its stats burned off, and it provides more RES than Astral Belt's DEF modifier.

I could only see it becoming an out of combat stat modifier to include into stat calculators, with no repercussion
by Spoops
Sun Jun 17, 2018 9:46 pm
Forum: Bug Reports
Topic: Extreme Overcharge Topic is solved
Replies: 4
Views: 119

Re: Extreme Overcharge Topic is solved

Then I guess it isn't a bug, sorry for wasting your time.
by Spoops
Sun Jun 17, 2018 12:55 am
Forum: Bug Reports
Topic: Extreme Overcharge Topic is solved
Replies: 4
Views: 119

Re: Extreme Overcharge Topic is solved

Proccing overcharge effects multiple times seemed like a bug to me, mostly due to AoE effects stacking upon eachother like Chain Shell and Sonic Shell, if you don't think this is a bug, then I'd be happy to leave the topic alone unless it becomes a huge balance problem instead.

Go to advanced search