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Lolzytripd wrote:Perhaps it would be better to add a berserk status.
Berserk-target becomes auto controlled(like an npc/arena combatant) and auto goes towards the nearest ally/enemy and attacks them.
That'd be defacto the strongest CC in the game if it existed.
Confusion already doesn't let you heal your allies with anything like potions or even graft (even when mass), but I think anyone who isn't colorblind can at least see the teams everyone is on from their HP markers, I don't think this'll change much.
I'd rather it sap your current health% and deal it as dark damage, scaling in health per rank to let you choose how much you're sacking, that way its not a huge nuke unless you're at full health, and is a good way to reduce your HP for ghost benefits like rising game and ether invite. Current health...
- Thu Apr 12, 2018 9:26 pm
- Forum: Balance Fu
- Topic: Death Rang (Minor Ghost buffs)
- Replies: 4
- Views: 87
Some ghost abilities aren't that good, but one I think should definitely get a buff is Death Gaze still, while its damage is okay, I still think the cost of making your opponent unmarkable and expelling fear on them is pretty hefty, just for a 2 duration silence. I think the silence duration should ...
Can we get a verb for telling how much longer until the next hour tick in game? Something like hour-change or something similar, as it'd make waiting for hour based mechanics like dungeon boss spawns and clinic rotations, and spirits to spawn much easier than checking back whenever.