Search found 10 matches

by Neus
Mon Jan 14, 2019 11:53 pm
Forum: Balance Fu
Topic: Tainted but not completely
Replies: 14
Views: 700

Re: Tainted but not completely

I'd rather change it to drop your status resist if anything.
by Neus
Mon Jan 14, 2019 11:52 pm
Forum: Mapping
Topic: Simple Questions & Answers
Replies: 29
Views: 10388

Re: Simple Questions & Answers

I'm messing with some new lighting stuff on the side, so the meticulous area-based lighting might get outdated at some point anyway in favor of light sources. But I'll update the mapping environment with that change if I can get it to work the way I want it to.
by Neus
Mon Jan 14, 2019 11:50 pm
Forum: Suggestions
Topic: Elemental Blindness
Replies: 4
Views: 96

Re: Elemental Blindness

I don't think badge users are cool enough to warrant it, but I'll look into making the visual effect a little less blaring. Part of it was that some things were getting the aura that shouldn't have (status effects, turn arrows, and so on).
by Neus
Mon Jan 14, 2019 11:49 pm
Forum: Balance Fu
Topic: Who thought adding Frozen to Duelist was a good idea
Replies: 18
Views: 435

Re: Who thought adding Frozen to Duelist was a good idea

I seem to recall the OOC chats differently, but honestly, it doesn't matter who said what or who was right. Pointless information like that doesn't have any bearing on balance changes and does just make it look like a salt thread.
by Neus
Mon Jan 14, 2019 11:44 pm
Forum: Balance Fu
Topic: French pastry of death
Replies: 18
Views: 293

Re: French pastry of death

It is supposed to have a 5 round cooldown. I'm surprised no one mentioned this.
by Neus
Mon Jan 14, 2019 10:02 pm
Forum: Suggestions
Topic: Equipment - Vanity System
Replies: 13
Views: 598

Re: Equipment - Vanity System

Dynamic resources like icons contribute to savefile bloat, so I don't think that is likely to be a thing any time soon. It's possible that you might be able to change the appearance to another weapon of the same type that exists in the game already. Custom descriptions are also possible but somethin...
by Neus
Mon Jan 14, 2019 8:53 pm
Forum: Bug Reports
Topic: Possible Overload (And charge mind) bug
Replies: 5
Views: 402

Re: Possible Overload (And charge mind) bug

I'm pretty sure that the bonus damage not getting increased by CM was an intentional change made to balance out the skill a little more a while back.
by Neus
Mon Jan 14, 2019 8:40 pm
Forum: Bug Reports
Topic: Forever Muddled
Replies: 3
Views: 297

Re: Forever Muddled

This basically required a rewrite to toggles but it should be fixed in the hotfix.
by Neus
Mon Jan 14, 2019 2:53 pm
Forum: Bug Reports
Topic: Improper Maintenance
Replies: 4
Views: 82

Re: Improper Maintenance

Can you take a screenshot of your Maintenance talent distribution please?
by Neus
Mon Jan 14, 2019 2:18 pm
Forum: Bug Reports
Topic: Basic and Sub attacks
Replies: 9
Views: 368

Re: Basic and Sub attacks

Can you tell me how you're selecting Attack too? From the menu or from the hotbar?