Search found 10 matches

by Snake
Fri Jan 04, 2019 2:06 pm
Forum: Suggestions
Topic: Trait Suggestion: Tail Whip
Replies: 1
Views: 136

Re: Trait Suggestion: Tail Whip

Instead of knocking back, I'd rather have Tail Whip applying Grapple on your opponent at a STR * 2% chance along with the damage, and if used on someone who is Grappled, then it will knockback by 1 tile per 10 STR. This is mainly so they can set up for their racial combos better, and not like, have ...
by Snake
Fri Jan 04, 2019 1:33 pm
Forum: Suggestions
Topic: Scrolling Through Skills/Magic Lists
Replies: 2
Views: 180

Re: Scrolling Through Skills/Magic Lists

Either scroll down or have an option to jump to another menu as it only shows like 5 or 6 skills per page or something, like in those ol' RPGs that couldn't afford an auto-scrolling down. I dunno. I believe a better solution can be thought of.
by Snake
Fri Jan 04, 2019 1:21 pm
Forum: Balance Fu
Topic: Black Knight Complaint 2: Shut Up Edition
Replies: 9
Views: 322

Re: Black Knight Complaint 2: Shut Up Edition

lmfao 75% damage reduction on Sword, Axe and Spear if you put your back against a wall Around 40 Critical Evade Bonus 10% reduction to all physical damage for using heavy armor, and goes up to 20%+ if using offensive skills A torso that further increases that to 50% +6% bonus DEF Not even counting y...
by Snake
Sat Dec 29, 2018 8:08 pm
Forum: Suggestions
Topic: Papilion Traits 2 Electric Boogaloo
Replies: 2
Views: 120

Re: Papilion Traits 2 Electric Boogaloo

Shambling Mirage - For whatever reason, your warped psyche's illusions always show up and act like eldrich abominations. Invite Insanity's butterflies become a mass of darkness instead, and will only ever try to inflict Confusion. The success rate is boosted by 10%, the duration by 1 rounds, and th...
by Snake
Sat Dec 29, 2018 2:48 pm
Forum: Suggestions
Topic: Generic Traits
Replies: 1
Views: 114

Re: Generic Traits

>Redgull gives you wings.

I take it.
by Snake
Sat Dec 29, 2018 2:38 pm
Forum: Balance Fu
Topic: Too Sultry, Too Seductive
Replies: 4
Views: 377

Re: Too Sultry, Too Seductive

And it doesn't really make much sense to invest in a damage stat (WIL) to inflict a defensive status effect (Charm, which reduces damage by LV%), at least not in balance-wise. Or worse. Boxers and Magic Gunners who actually use WIL defensively benefit for an extra layer of damage reduction with this...
by Snake
Thu Dec 27, 2018 2:03 pm
Forum: Suggestions
Topic: Mo' Traits.
Replies: 7
Views: 259

Re: Mo' Traits.

That's the point, lol. Dev already said over a hundred times that he wants traits that won't be a 'omg must pick, meta'.
by Snake
Thu Dec 27, 2018 1:32 am
Forum: Submissions
Topic: Trait Icons, the Reckoning (ft. The Dream Team)
Replies: 7
Views: 23050

Re: Trait Icons, the Reckoning (ft. The Dream Team)

Eight batch and some of the traits that will stay. Merry Yuletide, boys and girls!
by Snake
Thu Dec 27, 2018 1:27 am
Forum: Suggestions
Topic: Grindylow please
Replies: 4
Views: 164

Re: Grindylow please

Grindylow needs a cap on Burrow's damage reduction at 75% ASAP. The mob can pretty much halt a dungeon grinding if you don't have means to put it airborne.
by Snake
Wed Dec 26, 2018 2:57 am
Forum: Suggestions
Topic: Juggling! [More Common Traits & Lich]
Replies: 0
Views: 276

Juggling! [More Common Traits & Lich]

Weapon Juggler (Requires 20 base SKI and 20 base GUI) At some point in life you felt like wielding only one weapon is much more efficient than two. This trait will make it so that sub-weapons cannot be equipped, but it will reduce Momentum cost for swapping weapons from the Item Belt by 2. Duality ...