Search found 2195 matches

by Snake
Wed Apr 27, 2016 6:32 pm
Forum: General Discussion
Topic: General Survey: Summoner.
Replies: 3
Views: 742

Re: General Survey: Summoner.

Have you ever saw Spo's elf? Have you ever saw FP Hitler? Have you ever saw any bonder spamming that annoying Axe skill? If anything, it's probably you doing a poor job at being a summoner. A lot of things are strong in the game, because people actually stop for a sec and do researches, pick a calcu...
by Snake
Wed Apr 27, 2016 3:11 pm
Forum: Suggestions
Topic: Sparring Mode
Replies: 17
Views: 2058

Re: Sparring Mode

Also, to go along with it, the regular mode be given a second prompt (if it doesn't have one already) to clarify the fight isn't necessarily considered a spar, could pose actual IC/RP harm to your character, etc, etc. 'Serious' fights will have their 'swords' icons red instead of silver, then. (You...
by Snake
Wed Apr 27, 2016 2:56 pm
Forum: Balance Fu
Topic: The vessel is frail, too frail.
Replies: 10
Views: 976

Re: The vessel is frail, too frail.

That would be nice gimmick, Liches locked at 10 HP and any damage they take is FP damage. (While having 100% more FP) But eh, too 'early' for such buff, so I'll go with Spooks' one.
-25% HP for +25% FP.
by Snake
Wed Apr 27, 2016 2:52 pm
Forum: Suggestions
Topic: How do we know when it ends?
Replies: 6
Views: 724

Re: How do we know when it ends?

Training/Fighting Day is literally all day. The PDA's time function is your timer here, and if the day progresses past a multiple of 7, it's over. I think making people more aware of that is a better solution than the system spitting out numerous reminders. Gave me a small idea, why not put that re...
by Snake
Wed Apr 27, 2016 12:39 am
Forum: Suggestions
Topic: How do we know when it ends?
Replies: 6
Views: 724

Re: How do we know when it ends?

Mivereous » Wed Apr 27, 2016 12:21 am wrote:why not just check the PDA for the day and time?


Obvious laziness.
by Snake
Wed Apr 27, 2016 12:35 am
Forum: Suggestions
Topic: Friends till the end
Replies: 7
Views: 612

Re: Friends till the end

(Off topic) A little broken to have that much easy sustain for no momentum, especially if your Youkai are all full health. Even Phenexes have a 'bad time' getting up. What do you mean easy sustain? Or did you mean Fire's idea? Yep, thus 'off topic', your stuff is the 'topic'. Also, I'd name it some...
by Snake
Tue Apr 26, 2016 7:48 pm
Forum: Suggestions
Topic: Friends till the end
Replies: 7
Views: 612

Re: Friends till the end

About time we get some new skills for the 'forgotten' classes. I agree with Raigen's idea. +1

(Off topic)
A little broken to have that much easy sustain for no momentum, especially if your Youkai are all full health. Even Phenexes have a 'bad time' getting up.
by Snake
Tue Apr 26, 2016 7:42 pm
Forum: Suggestions
Topic: Sparring Mode
Replies: 17
Views: 2058

Re: Sparring Mode

Supported, because that's what happens the most on the game nowadays. Why not make it a little more dynamic?
by Snake
Sun Apr 24, 2016 7:10 pm
Forum: Balance Fu
Topic: EI GUN
Replies: 8
Views: 1279

Re: EI GUN

Thing is Derg, read up what Ether Invitation does. It uses missing HP to damage on a 1-square range 'basic attack'. You can't special sauce the gun's gimmicky thing of ignoring defense for a skill only that forces it to behave like a 'basic attack' (I think?). The difference between this to the othe...
by Snake
Sun Apr 24, 2016 5:59 am
Forum: Bug Reports
Topic: Heaven's Kick VS. Critters
Replies: 2
Views: 380

Re: Heaven's Kick VS. Critters

Read their passive, read Heaven Kick's Urawaza description. It doesn't make sense for them to bite a shockwave but eh, #gamemechanics.

Go to advanced search