Search found 10 matches

by Snake
Thu Dec 20, 2018 12:28 pm
Forum: Balance Fu
Topic: Show Mercy
Replies: 0
Views: 280

Show Mercy

Aside the trait not really working, I'd like to suggest some ways to make it more immersive/reliable to be used in PvE. Show Mercy should probably be revamped to work like this: - It grants a buff that lasts for 2 rounds to the enemy. The buff allows enemy Players to use 'End Combat' in Serious, and...
by Snake
Thu Dec 20, 2018 6:47 am
Forum: Bug Reports
Topic: Disgraced rogue
Replies: 3
Views: 179

Re: Disgraced rogue

I can confirm that.

Just by having Chivalry (Talent) you gain the bonuses from any range, and any direction (At least the FP part). And this happens regardless if you have bought the traits or not.
by Snake
Thu Dec 20, 2018 6:45 am
Forum: Bug Reports
Topic: Black Beasts
Replies: 9
Views: 291

Re: Black Beasts

I see, I must've misread the intention on the OP, soz soz! And yes, it's something I found weird too, since when you PvP in cities, it teleports you to a landscape of gray tiles, but when you fight against Black Beasts, the map you're using takes a screenie and copies over for quick use. It makes me...
by Snake
Wed Dec 19, 2018 9:36 pm
Forum: Bug Reports
Topic: Black Beasts
Replies: 9
Views: 291

Re: Black Beasts

Getting randomly stuck in Black Beast fights? You could start by 'how' you got in such situation beforehand.

Did you join any fights going? Did the beasts suddenly disappear from combat leaving you alone in the field?
by Snake
Wed Dec 19, 2018 12:11 am
Forum: Submissions
Topic: Trait Icons, the Reckoning (ft. The Dream Team)
Replies: 7
Views: 23050

Re: Trait Icons, the Reckoning (ft. The Dream Team)

The time has come, and so have the traits! Doubled up, even!
by Snake
Tue Dec 11, 2018 9:14 pm
Forum: General Discussion
Topic: Trait Rework
Replies: 129
Views: 31854

Re: Trait Rework

Trait Batch 7 will be up shortly after this post goes up. We're getting close to the end, with only about 2 dozen more traits unadded. At this point, I feel the need to ask: How many of the remaining traits are specific to certain races? Or are we looking at a bunch of free-for-all traits coming in...
by Snake
Sat Dec 08, 2018 9:33 pm
Forum: Suggestions
Topic: Looks like you got the horns (DH Taunt skill)
Replies: 7
Views: 276

Re: Looks like you got the horns (DH Taunt skill)

As for ways to cleanse it? Meditate, Steel Mind, and Calm (from Curate) could be used on allies inflicted with it to give a cleanse and immunity.

Maybe Madness Mantra could inflict 'Taunted' instead of the small buffs.
by Snake
Sat Dec 08, 2018 9:18 pm
Forum: Balance Fu
Topic: Sogensalt
Replies: 20
Views: 12401

Re: Sogensalt

Hey Dev, mind removing Sogensara's on-hit effect too while you're at it? Just to make it different from Yukijin, make Sogensara inflict Frostbite LV (Ice ATK/2) Even if you lower the Scaled Weapon Attack of it, the magic damage on-hit effect will still proc Bloody Palms, which will cover most of the...
by Snake
Sat Dec 08, 2018 9:04 pm
Forum: Suggestions
Topic: Looks like you got the horns (DH Taunt skill)
Replies: 7
Views: 276

Re: Looks like you got the horns (DH Taunt skill)

Furthermore, I think 'Taunt' could appear on just more than Demon Hunter, since it's clearly a 'Tank'-role skill. Maybe it as a Soldier main class skill? And then we get Demon Hunter to interact with Taunt in many different ways, such as: 'if you hit enemies with more than 3 skills while on Reaver s...
by Snake
Sat Dec 08, 2018 9:01 pm
Forum: Suggestions
Topic: Looks like you got the horns (DH Taunt skill)
Replies: 7
Views: 276

Re: Looks like you got the horns (DH Taunt skill)

I think 'Taunted' could be a status effect by itself. Increased damage against the causer, reduced accuracy against the causer, cannot target anyone but the causer, and ending a turn while facing away from the causer increases the duration by 1. Zerans could also make a big use of it for their trait...