Search found 2198 matches

by Snake
Fri Aug 24, 2018 1:19 am
Forum: Suggestions
Topic: Stomper Trait
Replies: 3
Views: 343

Re: Stomper Trait

+1.

Bad references are the DNA of the soul.
by Snake
Fri Aug 24, 2018 1:12 am
Forum: Balance Fu
Topic: Sigrogana May Cry
Replies: 28
Views: 1823

Re: Sigrogana May Cry

Building solely STR doesn't allow you to use magic along with skills that can't be silenced, you see. The only exception was the Magical set of weapons that had the Spelledge passive, and even though, these only scale majorly from STR and WIL, and those can't go beyond 100 SWA if you're using one of...
by Snake
Fri Aug 24, 2018 1:10 am
Forum: Balance Fu
Topic: [Discussion] On the removal of Stat Traits
Replies: 27
Views: 1694

Re: [Discussion] On the removal of Stat Traits

Well then. Expect this discussion explode again, once stuff hits live.

It will be either that, or the 'highest plausible status' being 40-45 scaled in all stats, and none more, which will promote better builds that can do everything.
by Snake
Thu Aug 23, 2018 7:50 pm
Forum: Balance Fu
Topic: Sigrogana May Cry
Replies: 28
Views: 1823

Re: Sigrogana May Cry

Making it synergize with tomes is causing a lot of balance problems that could potentially ruin tomes and mages if we are to nerf those instead of changing Reaver, though. Swords, Axes, Spears, Daggers, Guns and Bows don't get absurd SWA for investing in non-offensive status such as WIL, CEL, VIT, D...
by Snake
Thu Aug 23, 2018 3:18 am
Forum: Balance Fu
Topic: Sigrogana May Cry
Replies: 28
Views: 1823

Re: Sigrogana May Cry

Pull my devil trigger piglet. Anyway, I still support the changes to Snake Dancer in regards to ignoring basic hits, but as long as Blind no longer serves as means to shut it down. As for Reaver, the problem seems to be it being able to be used with Tomes from what I'm reading. So just make Martial ...
by Snake
Thu Aug 23, 2018 3:12 am
Forum: Balance Fu
Topic: Sayakensa and stuff
Replies: 21
Views: 1156

Re: Sayakensa and stuff

Not exactly a potential since they're gloves, but... Just add an effect that makes any Darkness Damage done by Katana weapons also inflict Cursed Wounds with a duration of 3 rounds and LV equal to the damage. This idea sure is interesting, and balances out for the drawbacks of the sheath.
by Snake
Thu Aug 23, 2018 3:03 am
Forum: Balance Fu
Topic: [Discussion] On the removal of Stat Traits
Replies: 27
Views: 1694

Re: [Discussion] On the removal of Stat Traits

I agree with the OP, it puts up a fair point. The 'lack' of points we will have is all thanks to how we settled down on Great Reckoning's balance, including Trait and History points and Legend Extension, but also we didn't quite preview Traits being reworked this way. Upping the SPL will only make t...
by Snake
Tue Aug 21, 2018 11:26 pm
Forum: Suggestions
Topic: Storage for Crafting Materials
Replies: 1
Views: 234

Re: Storage for Crafting Materials

A guild bank in general would be nice and (probably) easy to be implemented. Crates are such a drag, and are not failsafe at all, in case when houses suddenly break and they get deleted. (Etherlina's case.)
by Snake
Tue Aug 21, 2018 11:23 pm
Forum: Balance Fu
Topic: Sigrogana May Cry
Replies: 28
Views: 1823

Re: Sigrogana May Cry

Seems fair enough. To be honest, I'd like seeing Reaver using more actions, instead of just lazily using 3 skills to do 500 damage. And Cobra does have counterplay at least, unlike Geist Crutch.

Making it unable to proc on basic hits is only fair if we remove the Blind counterplay.
by Snake
Tue Aug 21, 2018 5:07 pm
Forum: Suggestions
Topic: Kill 100 Icebloods!
Replies: 2
Views: 273

Re: Kill 100 Icebloods!

We need this. And the funny ice puns in the LaPlace when accepting those quests.

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