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by Snake
Sat Jan 13, 2018 8:09 pm
Forum: Balance Fu
Topic: Rangers Buffs Nerfs and QOL (as told by Kira)
Replies: 5
Views: 106

Re: Rangers Buffs Nerfs and QOL (as told by Kira)

Ranger is fine. If anything, it needs more battle animations/people working on them to help Dev.
by Snake
Sat Jan 13, 2018 4:45 am
Forum: Suggestions
Topic: Companion Base Stat Visibility
Replies: 1
Views: 41

Re: Companion Base Stat Visibility

To show their initial base? I second this. Either that or a toggle, since Youkai don't quite use 'scaled' for their stats anyway.
by Snake
Sat Jan 13, 2018 4:44 am
Forum: Balance Fu
Topic: Intensify Cold
Replies: 7
Views: 91

Re: Intensify Cold

I don't think this is necessary, making it 4 rounds will give too much of a gap for an Evoker to relentlessly hunt you down and burst you with three chain casts of ice.

Aside the fact Soaked targets + Ice damage = Immobilize
by Snake
Wed Jan 10, 2018 10:00 pm
Forum: Balance Fu
Topic: Justified Super EXP
Replies: 29
Views: 439

Re: Justified Super EXP

Legend Inks so we can complete that book to satisfy our OCDs for completion, and resetting statuses to try another build to fit their characters. That's all the end-game people want, and why we develop so many utensils to reach the LV60 as fast as possible even at the cost of trying to abuse as much...
by Snake
Wed Jan 10, 2018 9:45 pm
Forum: Suggestions
Topic: Renaming Bare Fists - Martial Arts Style
Replies: 6
Views: 115

Re: Renaming Bare Fists - Martial Arts Style

I call CEL scaling for Capoeira. Viva Brazil.
by Snake
Wed Jan 10, 2018 9:44 pm
Forum: Bug Reports
Topic: SL2's First Creepypasta? Topic is solved
Replies: 6
Views: 101

Re: SL2's First Creepypasta? Topic is solved

Just a suggestion, er.. var /obj/kinuroundtrip(?)/sord/ new -whatever it does and however it works here- spawn (4000) del (sord) So it deletes itself after a while, for debug purposes. I use this nooby way to make spawned blood delete itself later on and thus avoid the infamous lag by object generat...
by Snake
Wed Jan 10, 2018 8:27 pm
Forum: Bug Reports
Topic: Trolololo-BOOM!! [Super Bomb, again] Topic is solved
Replies: 2
Views: 56

Trolololo-BOOM!! [Super Bomb, again] Topic is solved

Image

The game lied to me. The bomb seems to be exploding two rounds (or one? m-math) earlier for some reason.

I want my 460 Murai back. >: (
by Snake
Tue Jan 09, 2018 9:54 pm
Forum: Suggestions
Topic: Renaming Bare Fists - Martial Arts Style
Replies: 6
Views: 115

Re: Renaming Bare Fists - Martial Arts Style

I'm curious about what exactly it would alter. Damage type? Scalings for the bare fists? I'd really love to have something akin to Dagger Dance for those. Or exotic Martial Arts, such as Muay Thai or Capoeira giving boosts for kick-type skills and such. Verglas would love it.
by Snake
Tue Jan 09, 2018 4:55 pm
Forum: Balance Fu
Topic: Justified Super EXP
Replies: 29
Views: 439

Re: Justified Super EXP

Image

Jokes aside. Maybe on higher Colossal Tower floors we'll have this kind of luxury. I can hope.
by Snake
Tue Jan 09, 2018 1:29 am
Forum: Suggestions
Topic: Return of the Descriptive Item Actions
Replies: 8
Views: 125

Re: Return of the Descriptive Item Actions

Same. It's only a game, why they heff to be mad? People take shit too serious. I absolutely loved how SL1 was full of funny references here and there, and some I'd only notice after watching an anime or two, and this from just a short stay in the game, mind you. And yeah, a toggle may also balance s...

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