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by Snake
Wed Jan 10, 2018 9:45 pm
Forum: Suggestions
Topic: Renaming Bare Fists - Martial Arts Style
Replies: 6
Views: 120

Re: Renaming Bare Fists - Martial Arts Style

I call CEL scaling for Capoeira. Viva Brazil.
by Snake
Wed Jan 10, 2018 9:44 pm
Forum: Bug Reports
Topic: SL2's First Creepypasta? Topic is solved
Replies: 6
Views: 106

Re: SL2's First Creepypasta? Topic is solved

Just a suggestion, er.. var /obj/kinuroundtrip(?)/sord/ new -whatever it does and however it works here- spawn (4000) del (sord) So it deletes itself after a while, for debug purposes. I use this nooby way to make spawned blood delete itself later on and thus avoid the infamous lag by object generat...
by Snake
Wed Jan 10, 2018 8:27 pm
Forum: Bug Reports
Topic: Trolololo-BOOM!! [Super Bomb, again] Topic is solved
Replies: 2
Views: 65

Trolololo-BOOM!! [Super Bomb, again] Topic is solved

Image

The game lied to me. The bomb seems to be exploding two rounds (or one? m-math) earlier for some reason.

I want my 460 Murai back. >: (
by Snake
Tue Jan 09, 2018 9:54 pm
Forum: Suggestions
Topic: Renaming Bare Fists - Martial Arts Style
Replies: 6
Views: 120

Re: Renaming Bare Fists - Martial Arts Style

I'm curious about what exactly it would alter. Damage type? Scalings for the bare fists? I'd really love to have something akin to Dagger Dance for those. Or exotic Martial Arts, such as Muay Thai or Capoeira giving boosts for kick-type skills and such. Verglas would love it.
by Snake
Tue Jan 09, 2018 4:55 pm
Forum: Balance Fu
Topic: Justified Super EXP
Replies: 34
Views: 568

Re: Justified Super EXP

Image

Jokes aside. Maybe on higher Colossal Tower floors we'll have this kind of luxury. I can hope.
by Snake
Tue Jan 09, 2018 1:29 am
Forum: Suggestions
Topic: Return of the Descriptive Item Actions
Replies: 8
Views: 132

Re: Return of the Descriptive Item Actions

Same. It's only a game, why they heff to be mad? People take shit too serious. I absolutely loved how SL1 was full of funny references here and there, and some I'd only notice after watching an anime or two, and this from just a short stay in the game, mind you. And yeah, a toggle may also balance s...
by Snake
Mon Jan 08, 2018 10:58 pm
Forum: Balance Fu
Topic: Justified Super EXP
Replies: 34
Views: 568

Justified Super EXP

In regards to the bugfix. Would it be really harmful for the game balance for Winged Guardian + Decarabia (the last statue fight of the Floor 2) to give a relatively fat bonus of EXP on victory? The bosses in there are not so easy to defeat, and I've already got wrecked several times on the fight, l...
by Snake
Mon Jan 08, 2018 3:33 pm
Forum: Bug Reports
Topic: Super EXP Topic is solved
Replies: 2
Views: 99

Re: Super EXP Topic is solved

I'd love for it to be intended, but as a reward for the last fight. Decarabia and Miss Crows are pretty ass to defeat, for a feasible amount of EXP. It sure doesn't make sense this amount of EXP for the second fight, which is relatively easy, but the last one? The last where you need atleast a team ...
by Snake
Sat Jan 06, 2018 10:24 pm
Forum: Bug Reports
Topic: Strange things with battle scene and dungeons. Topic is solved
Replies: 3
Views: 65

Re: Strange things with battle scene and dungeons. Topic is solved

Clear cache. It often fixes those issues with how the game is displayed. If that doesn't work, update BYOND to either the stable version or the beta. https://image.prntscr.com/image/TRIhdZsbRamerkkPCynMdA.png https://image.prntscr.com/image/nEu7NGsKSpGY7MIw9RiPPQ.png

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