Search found 1921 matches

by Snake
Tue Dec 26, 2017 7:15 pm
Forum: Submissions
Topic: Shujins Icons
Replies: 13
Views: 2212

Re: Shujins Icons

OH GOD.
by Snake
Tue Dec 26, 2017 7:03 pm
Forum: Balance Fu
Topic: Iaijutsu [Kensei's Sheath Sword suggestion]
Replies: 10
Views: 244

Iaijutsu [Kensei's Sheath Sword suggestion]

"Sheathes fedora, tips katana..." ~ Wise nerd, end 2017 So, Sheath Sword is supposed to consume all Momentum, right? But the most efficient use of it is attacking someone twice and sheathing your banana-katana to watch some weeb blood spilling show, though... why would someone use up 6-7M...
by Snake
Tue Dec 26, 2017 2:00 am
Forum: Fruity Rumpus General
Topic: Happy Holidays
Replies: 4
Views: 122

Re: Happy Holidays

Merry Yuletide for you too, Dev! You did a flawless job with SL2 for the wholesome of 2017, now hands up for 2018's gimmicks and maybe more. (Santa Kinu for the next year? Ho ho ho.) Same for the the whole community too, you bunch of hateful things that never agree with Demon Hunter buffs! Merry Xma...
by Snake
Tue Dec 26, 2017 12:43 am
Forum: Balance Fu
Topic: Rebound and Vampires
Replies: 11
Views: 287

Re: Rebound and Vampires

They're the strongest in 1v1 until you drop a PR-Hi Potion.
by Snake
Mon Dec 25, 2017 9:20 pm
Forum: Balance Fu
Topic: Rebound and Vampires
Replies: 11
Views: 287

Re: Rebound and Vampires

I'd rather we get Sanguine Crest deleted or utterly nerfed then, if this is the biggest excuse that Vampires are pretty much unplayable in any roles other than squishy Void Assassin who screams like a girl at the sight of a Holy weapon. Either that or make Stillness, Darkness's healing reduction sca...
by Snake
Sun Dec 24, 2017 4:22 pm
Forum: Balance Fu
Topic: Evasive Woo-Tah [Evasive Strike thread]
Replies: 18
Views: 787

Re: Evasive Woo-Tah [Evasive Strike thread]

Quick bump: Evasive Strike apparently triggers enemy Evasion/Snake Dancer. Can the skill alone not trigger 'Evasive Reaction' effects like those? Kind of sucks to give the enemy some advantage for missing their basic hits on you, and you increase their damage via Flottement or toss them away from me...
by Snake
Sun Dec 24, 2017 4:17 pm
Forum: Balance Fu
Topic: Underworld Lame
Replies: 5
Views: 145

Re: Underworld Lame

Sorry master... just this time... *handseal* Amaterasu! -banned-

Hexer never got any changes that made it healthier and fun instead of use-and-win, so yeah, maybe a big thread with everything to save space, or a lot of threads on specific skills that need changes so it becomes easier to follow.
by Snake
Sun Dec 24, 2017 4:13 pm
Forum: Balance Fu
Topic: About Quickdraws
Replies: 5
Views: 189

Re: About Quickdraws

I mean, that's also good AND solves ye' olde' QueueDee's problem. You can't unequip items mid-battle and they're technically static and unchanging for the whole combat, so no ways to abuse this for double turning people and stuff.

I'd also go for that if possible!
by Snake
Sun Dec 24, 2017 4:00 pm
Forum: Balance Fu
Topic: Rebound and Vampires
Replies: 11
Views: 287

Re: Rebound and Vampires

The problem with Vampires is related to their actual lack of ability to benefit with heals. The buff/nerf should be aimed at Stillness, Darkness; and indirectly will benefit those minor skills. I'd love the idea of 'Only Mercalan magic has reduced effects/no effect' on Vampires, for a kickstarter. '...
by Snake
Fri Dec 22, 2017 11:11 pm
Forum: Balance Fu
Topic: About Quickdraws
Replies: 5
Views: 189

About Quickdraws

Quickdraw. Weak damage and one useless UL effect. This item is on the lower end of the 10* pyramid by now just due to those two reasons. This thread's for an attempt to put it back on the 'average' for 10* items. Since the secondary UL effect of Quickdraws was nulled due to some balance changes in r...

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