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by Neus
Thu Nov 30, 2017 8:02 pm
Forum: Balance Fu
Topic: The lightning hits for a fatal blow!
Replies: 81
Views: 1750

Re: The lightning hits for a fatal blow!

Invoking won't trigger the CD, only casting the spell.

Chaos wrote:
Neus wrote:Spellthief copy spells now have a 3 round cooldown.

And how would this affect spells that have their own cooldowns?


The highest of the two is used.
by Neus
Thu Nov 30, 2017 6:40 pm
Forum: Balance Fu
Topic: The lightning hits for a fatal blow!
Replies: 81
Views: 1750

Re: The lightning hits for a fatal blow!

Spellthief copy spells now have a 3 round cooldown.
Malmelo is now Scaled FAI/2% heal, to a max of Rank*6%.
Death Knighting now only gives Rank*1 in bonus stats.
by Neus
Thu Nov 30, 2017 1:43 pm
Forum: Balance Fu
Topic: Mercalan Mist
Replies: 12
Views: 280

Re: Mercalan Mist

Priest's Mercalan Mist; HP Regen changed to 25% of Light ATK, with a minimum of 2*Rank.
by Neus
Thu Nov 30, 2017 4:50 am
Forum: Suggestions
Topic: Take Control
Replies: 4
Views: 159

Re: Take Control

Alright, this has been changed. If the party leader can't take the turn of disconnected members for whatever reason, it'll let the first actual player in the party do it instead.
by Neus
Wed Nov 29, 2017 5:10 pm
Forum: Bug Reports
Topic: Melee weapons ending turn early
Replies: 21
Views: 734

Re: Melee weapons ending turn early

I'd still like to fix it if possible but short of having a save file where it always occurs even through reboots or a little more information so I can reproduce it locally, it's hard to find the cause.
by Neus
Wed Nov 29, 2017 4:58 pm
Forum: Balance Fu
Topic: The lightning hits for a fatal blow!
Replies: 81
Views: 1750

Re: The lightning hits for a fatal blow!

I could see a few of these changes happening;

DK getting its stat bonus nerfed.
Malmelo changed to scale its percent off of Faith.
Copy spells only being able to be used once per battle.
by Neus
Wed Nov 29, 2017 2:17 pm
Forum: Bug Reports
Topic: Crippled but still useful Topic is solved
Replies: 1
Views: 64

Re: Crippled but still useful Topic is solved

This has been corrected.
by Neus
Wed Nov 29, 2017 1:47 pm
Forum: Suggestions
Topic: Spooky Cherry Blossom
Replies: 2
Views: 100

Re: Spooky Cherry Blossom

It fades in and out so you can see what's behind it, more or less.
by Neus
Wed Nov 29, 2017 4:19 am
Forum: Bug Reports
Topic: Never-ending Second Phase Topic is solved
Replies: 1
Views: 75

Re: Never-ending Second Phase Topic is solved

This (should) be corrected.
by Neus
Wed Nov 29, 2017 3:43 am
Forum: Bug Reports
Topic: Melee weapons ending turn early
Replies: 21
Views: 734

Re: Melee weapons ending turn early

I can't actually reproduce this just making a fresh character and trying to fight.

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