[WIP] Fort Arjav (Aka: Prison)

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Chaos
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[WIP] Fort Arjav (Aka: Prison)

Postby Chaos » Thu Sep 24, 2015 4:25 pm

I am currently working on a map to replace the currently-used Player House for Sigrogana's Prison.

The plan is to have up to three maps that can house a large amount of prisoners (relative to the average server population), while providing areas that allow imprisoned characters to acquire resources, level their crafts, and (maybe) fight monsters without compromising IC in the process. It is possible for deeper mechanics to be implemented in the future, such as providing system-supported methods to break out of (or break into) the prison.

What's going on now?
-The core map of Fort Arjav has been released.
-The first additional map is currently being thought up.


ETA
-Core Map: Done (for now)
-Addition 1: Brainstorming
Image
[12:53:15 AM] Chaos: don't hit dyst
[12:53:18 AM] Chaos: that's cruelty to animals
[12:53:20 AM] Chaos: you have to shoot it
[12:53:20 AM] Dystopia: ye

User avatar
Chaos
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Posts: 849
Joined: Wed Nov 12, 2014 9:35 pm
Location: nope

Re: [WIP] Fort Arjav (Aka: Prison)

Postby Chaos » Mon Sep 28, 2015 5:51 pm

The core map has been finished. However, due to some of its content, the RAR will be provided through a more private channel. A few things to note about it, however:

-Prisoners will be able to roam around the inside of the Fort, giving them much more space than before. They also have access to most methods of crafting while imprisoned. (Resources are not quite as present, though they'll come in a later addition)

-A ton of NPC guards can be found in the Fort. Each one has two dialogues; one for guard characters, and one for everyone else.

-A visiting area is now available, allowing characters to meet with imprisoned characters for a very brief time.
Image
[12:53:15 AM] Chaos: don't hit dyst
[12:53:18 AM] Chaos: that's cruelty to animals
[12:53:20 AM] Chaos: you have to shoot it
[12:53:20 AM] Dystopia: ye


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