STOP. Slider time. Topic is solved

Bugs from beta versions only.
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Trexmaster
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STOP. Slider time.

Postby Trexmaster » Tue Aug 16, 2016 10:54 pm

Image

Image provided by Kunai, the issue here is that when a Sliding Zombie prepares Slider and has Fluid Movement, when the next round comes up, nothing will happen, and the fight won't continue.

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Snake
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Re: STOP. Slider time.

Postby Snake » Tue Aug 16, 2016 11:04 pm

From the image, I just deducted it was being caused by the obstacle (that's why the sucky sketches here and there), but it doesn't seem so after I've tested it again. So yes.
Image
Image ~ Dev, 08/16/2016.

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Neus
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Re: STOP. Slider time.  Topic is solved

Postby Neus » Wed Aug 17, 2016 4:46 am

Should no longer indefinitely put the battle on hold. If it hits something and can't move beyond it, it'll just end Slider.


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