STOP. Slider time. Topic is solved

Bugs from beta versions only.
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STOP. Slider time.

Postby Trexmaster » Tue Aug 16, 2016 10:54 pm


Image provided by Kunai, the issue here is that when a Sliding Zombie prepares Slider and has Fluid Movement, when the next round comes up, nothing will happen, and the fight won't continue.

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Re: STOP. Slider time.

Postby Snake » Tue Aug 16, 2016 11:04 pm

From the image, I just deducted it was being caused by the obstacle (that's why the sucky sketches here and there), but it doesn't seem so after I've tested it again. So yes.
Image ~ Dev, 08/16/2016.

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Re: STOP. Slider time.  Topic is solved

Postby Neus » Wed Aug 17, 2016 4:46 am

Should no longer indefinitely put the battle on hold. If it hits something and can't move beyond it, it'll just end Slider.

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