Halved Shoves Topic is solved

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Halved Shoves

Post by Trexmaster » Tue Feb 07, 2017 11:28 am

Moves that push characters a certain number of tiles (parting shot, repel, bash, etc) will only move the target by half the tiles.

I.E. Bash will shove something away half a tile, a second bash will push them the rest of a tile away. A crit repel shoves something one tile, then half a tile away, instead of three.

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Re: Halved Shoves

Post by Neus » Wed Feb 08, 2017 12:31 am

This has been corrected.

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