Armor of Eyes still negates the hit bonus received from Guile. This makes it the best armor in the game to try and hit someone, and to try and dodge someone. It already gives an enormous middle finger to rogues with daggers, there's no need for it to have this much excess power.
I know it makes sense thematically, but it already does its job thematically very very well with the negation of flank and backstab, along with the low chance to take your critical hit and turn it to a very small number.
Retirement home for old beta fu topics from previous versions.
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