Kel

"VAs are too strong!" "Evokers are too weak!" "Nerf Kinu!"
A place for all your ideas and woes regarding game balance.
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PantherPrincess
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Kel

Post by PantherPrincess » Sat Jun 30, 2018 5:04 am

It'd be great if this spell got some sort of status effect tied to it like 5 times rank water weakness (25% at rank 5) if enchanted with Kraken or even soaked. Currently it does nothing but apply water magical damage at 4 range.
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Spoops
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Re: Kel

Post by Spoops » Sat Jun 30, 2018 3:19 pm

Water weakness seems too abusable with river sword, also soaked applies to splash which is an advanced class skill.

I mean its also a basic spell that costs little FP, but I could see it getting a range buff like Holy Arrow did, Holy Arrow used to be overall useless until it got doubled range.

Rye's also the same way, its more useful than ryemei in some situations because its got more range than Ryemei.

How does 8 range sound?

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Fern
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Re: Kel

Post by Fern » Sat Jun 30, 2018 8:42 pm

I haven't seen Kel get used in ages. I think 7 or 8 range sounds fine.
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Miller
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Re: Kel

Post by Miller » Sun Jul 01, 2018 12:04 am

A range increase sounds nice, I'd be satisfied with 6-8 range. An additional effect like 'splash damage'(AOE) damage in 1~2 range around the target would also be a nice addition.

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Snake
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Re: Kel

Post by Snake » Sun Jul 01, 2018 10:09 pm

Range increase and a splash effect seems good enough. We don't have reliable water AoEs aside Rebia.
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Image ~ Dev, 08/16/2016.

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PantherPrincess
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Re: Kel

Post by PantherPrincess » Mon Jul 02, 2018 3:15 am

7-8 range and a splash effect sounds really good. I would suggest 2-3 range for the splash effect damage to close allies.
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