Soldier Shield Ability
Soldier base skill 2M: The soldier lobs their trusty shield with the flair of a boomerang, dealing no damage but knocking back an enemy and allies 3 tiles from where the direction it hit them from.
Charge Effect: When used in combination with charge - For every tile moved the shield throw adds a 10% chance to knock-back and knockdown.
Charge Effect Alt: When used in combination with charge - The shield bounces between enemies in 3 tiles from each other, knocking back continuously until out of 3 range from each other.
Why add this skill?
Because we need more heroic board users to save and repel evil villains of the world.
Have an idea for the game? Something you'd like to see improved? This is where you should post it.
2 posts • Page 1 of 1
alt: the shield becomes a projectile-blocking dense object in the tile where it lands, and for X rounds or until it takes enough damage you can't use your offhand slot
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