Protect your mommy!...Please?

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Lolzytripd
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Re: Protect your mommy!...Please?

Postby Lolzytripd » Tue Dec 05, 2017 6:46 am

si

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Neus
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Re: Protect your mommy!...Please?

Postby Neus » Tue Dec 05, 2017 6:58 am

Any debug information for basic attacks? I added some additional debug info for skills in 1.89d, so recheck it once that's up.

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Shujin
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Re: Protect your mommy!...Please?

Postby Shujin » Wed Jan 10, 2018 11:00 am

Some samples of the debug text from serval skills.

Basic Attack:(Is protected)
Debug: Total Power for Fenrir / Fenrir was 101.
Debug: Before Use Skill called. Icy Scientist, Shivania van Fenrir, Attack, 1
Debug: Protect - Same party.
Debug: Protect - Is on. 0||1||0 - Valid Use would be 1
Debug: Basic Attack - Weapon Fenrir; 0
Debug: Total Power for Fenrir / Fenrir was 101.
Debug: no_armor was in flags
Debug: magic was in flags
Debug: 0&&1
Debug: 0


Wazabane:(not protected)
Debug: Wazabane - /obj/skill/wazabane
Debug: Total Power for Fenrir / Fenrir was 99.
Debug: Checking cost negation effects.
Debug: Before Use Skill called. Icy Scientist, Shivania van Fenrir, Wazabane, 1
Debug: Basic Attack - Weapon Fenrir; 0
Debug: Total Power for Fenrir / Fenrir was 99.
Debug: Critical Multiplier for this attack is: 130%
Debug: no_armor was in flags
Debug: magic was in flags


Laudela: (Protected)
Debug: Total Power for Fenrir / Fenrir was 99.
Debug: Checking cost negation effects.
Debug: Before Use Skill called. Icy Scientist, Shivania van Fenrir, L'au-Dela, 1
Debug: Protect - Same party.
Debug: Protect - Is on. 0||1||0 - Valid Use would be 1
Debug: Basic Attack - Weapon Fenrir; 0
Debug: Total Power for Fenrir / Fenrir was 99.
Debug: Critical Multiplier for this attack is: 130%
Debug: no_armor was in flags
Debug: magic was in flags


Power Gradiation: (Not Protected)
Debug: 0
Debug: Power Gradation - /obj/skill/power_gradation
Debug: Total Power for Fenrir / Fenrir was 97.
Debug: Checking cost negation effects.
Debug: Before Use Skill called. Icy Scientist, Shivania van Fenrir, Power Gradation, 1
Debug: Basic Attack - Weapon Fenrir; 0
Debug: Total Power for Fenrir / Fenrir was 97.
Debug: Critical Multiplier for this attack is: 130%
Debug: magic was in flags
Debug: no_armor was in flags
Debug: magic was in flags


Geldoren:(Protected)
Debug: Total Power for Weight / Weight was 91.
Debug: Checking cost negation effects.
Debug: Before Use Skill called. Icy Scientist, Shivania van Fenrir, Geldoren, 1
Debug: Protect - Same party.
Debug: Protect - Is on. 0||1||0 - Valid Use would be 1
Debug: Geldoren - Weapon Weight; 1
Debug: Basic Attack - Weapon Weight; 1
Debug: Total Power for Weight / Weight was 91.
Debug: Critical Multiplier for this attack is: 125%
Debug: no_armor was in flags
Debug: magic was in flags


Incise: (not protected)
Debug: Incise Can Select: 0 Martial Lawbreaker
Debug: Checking cost negation effects.
Debug: Before Use Skill called. Icy Scientist, Shivania van Fenrir, Incise, 1
Debug: Total Power for Incise / Fenrir was 36.5.
Debug: Hit Rate of 286 VS Dodge Rate of 76
Debug: Trying status /obj/status/celsius
Debug: Incise Can Select: 0 Martial Lawbreaker
Debug: Incise Can Select: 0 Martial Lawbreaker
Debug: Incise Can Select: 0 Martial Lawbreaker
Debug: Incise Can Select: 0 Martial Lawbreaker


Shinken basic attackand projectile: ( Both Not protected)
Debug: Total Power for Fenrir / Fenrir was 73.
Debug: Checking cost negation effects.
Debug: Before Use Skill called. Icy Scientist, Shivania van Fenrir, Shinken, 1
Debug: Basic Attack - Weapon Fenrir; 0
Debug: Total Power for Fenrir / Fenrir was 73.
Debug: no_armor was in flags
Debug: magic was in flags
Debug: Incise Can Select: 0 Martial Lawbreaker
Debug: Incise Can Select: 0 Martial Lawbreaker
Debug: Incise Can Select: 0 Martial Lawbreaker
Debug: Incise Can Select: 0 Martial Lawbreaker

Projectile
Debug: Checking cost negation effects.
Debug: Total Power for Shinken / Fenrir was 75.
Debug: Hit Rate of 276 VS Dodge Rate of 76
Debug: Incise Can Select: 0 Martial Lawbreaker
Debug: Incise Can Select: 0 Martial Lawbreaker
Debug: Incise Can Select: 0 Martial Lawbreaker
Debug: Incise Can Select: 0 Martial Lawbreaker


Chaser: (notprotected)
Debug: Checking cost negation effects.
Debug: Chaser dir is 2
Debug: Total Power for Chaser / Fenrir was 65.7.
Debug: Hit Rate of 293 VS Dodge Rate of 76
Debug: Incise Can Select: 0 Martial Lawbreaker
Debug: Incise Can Select: 0 Martial Lawbreaker
Debug: Incise Can Select: 0 Martial Lawbreaker
Debug: Incise Can Select: 0 Martial Lawbreaker


Elemental Rave: (not protected)
Debug: Checking cost negation effects.
Debug: Before Use Skill called. Icy Scientist, Shivania van Fenrir, Elemental Rave, 1
Debug: Total Power for Elemental Rave / Fenrir was 65.7.
Debug: no_reduc was in flags
Debug: Hit Rate of 295 VS Dodge Rate of 76
Debug: no_reduc was in flags
Debug: Hit Rate of 296 VS Dodge Rate of 76
Debug: no_reduc was in flags
Debug: Hit Rate of 296 VS Dodge Rate of 76
Debug: no_reduc was in flags
Debug: Hit Rate of 297 VS Dodge Rate of 76
Debug: no_reduc was in flags
Debug: Hit Rate of 298 VS Dodge Rate of 76
Debug: Incise Can Select: 0 Martial Lawbreaker
Debug: Incise Can Select: 0 Martial Lawbreaker
Debug: Incise Can Select: 0 Martial Lawbreaker
Debug: Incise Can Select: 0 Martial Lawbreaker


Rising Tide (not protected)
Debug: Checking cost negation effects.
Debug: Total Power for Rising Tide / Fenrir was 73.
Debug: Hit Rate of 298 VS Dodge Rate of 76
Debug: Incise Can Select: 0 Martial Lawbreaker
Debug: Incise Can Select: 0 Martial Lawbreaker
Debug: Incise Can Select: 0 Martial Lawbreaker
Debug: Incise Can Select: 0 Martial Lawbreaker


Retreating swipe (Not potected, both Targeted)
Debug: Checking cost negation effects.
Debug: Steps was 1
Debug: Total Power for Retreating Swipe / Fenrir was 73.
Debug: Hit Rate of 300 VS Dodge Rate of 76
Debug: Total Power for Retreating Swipe / Fenrir was 73.
Debug: Hit Rate of 274 VS Dodge Rate of 51
Debug: Incise Can Select: 0 Martial Lawbreaker
Debug: Incise Can Select: 0 Martial Lawbreaker
Debug: Incise Can Select: 0 Martial Lawbreaker
Debug: Incise Can Select: 0 Martial Lawbreaker

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Lolzytripd
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Re: Protect your mommy!...Please?

Postby Lolzytripd » Wed Jan 10, 2018 12:46 pm

funny enough the only time I see protect "work" is when its a charmed enemy.

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Re: Protect your mommy!...Please?

Postby adamkad1 » Sat Jan 13, 2018 7:45 pm

Shine knights still do not protec


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