[Que] Sky Mantis Scythe dual wielding Topic is solved

When you run into a bug, you can post it here. Yes. -When-.
Please make sure you read the sticky!
User avatar
Shujin
Posted to Death
Posted to Death
Posts: 599
Joined: Wed Dec 10, 2014 8:48 pm

[Que] Sky Mantis Scythe dual wielding

Post by Shujin » Thu Jul 12, 2018 1:52 am

Image

Okay the text sort of hints at the Basic attacks costing 1M if you were to wield two. Is it meant to reduce basic attacks to 1 if you have two of them(given you are airborne), aka the effects stacking, or is that just some sort of base covering?

User avatar
Snake
Posted to Death
Posted to Death
Posts: 2232
Joined: Mon Sep 21, 2015 10:14 pm
Location: O.W.L.S Underground Motherbase - Main Office

Re: [Que] Sky Mantis Scythe dual wielding

Post by Snake » Sat Jul 14, 2018 10:02 pm

What is the bug? It reduces momentum cost by 1 when you do a basic hit while under the airborne status effect, and that's it.

Sky Mantis probably works like "if [Airborne] and obj/Sky Mantis, 3M = 2M", not like "if [Airborne], (3M - 1M per obj/Sky Mantis) = 2M", I assume. So wielding one Sky Mantis on each hand won't change the effect to make airborne strikes cost 1M.

Still, you're welcome to test and see if it really reduces momentum the other way (subtractive), since this is just an assumption.
Image
Image ~ Dev, 08/16/2016.

Joseph Jostar
Talkative Poster
Talkative Poster
Posts: 205
Joined: Sat Nov 15, 2014 5:01 pm

Re: [Que] Sky Mantis Scythe dual wielding

Post by Joseph Jostar » Sat Jul 14, 2018 10:46 pm

If you want to get semantic (and don't we all), it's "airborne attacks with THIS weapon cost 1m less", so whichever one you're attacking with lowers its own M by 1.

More realistically, it's most likely to prevent attacks in a stylish dungeon from costing 0M or stopping us from meming our way to a 0M cost attack.

User avatar
Spoops
Posted to Death
Posted to Death
Posts: 2360
Joined: Wed Feb 25, 2015 9:25 am
Location: Somewhere

Re: [Que] Sky Mantis Scythe dual wielding

Post by Spoops » Sat Jul 14, 2018 11:44 pm

not to mention 1m basic attacks would let you get off 6 basic attacks in 1 turn with leaping lizard jump cancel if you were a Corbie, which would be incredibly unbalanced.

User avatar
Shujin
Posted to Death
Posted to Death
Posts: 599
Joined: Wed Dec 10, 2014 8:48 pm

Re: [Que] Sky Mantis Scythe dual wielding

Post by Shujin » Sun Jul 15, 2018 6:55 am

5 actually,assuming you main a duellist with fleur but still, yeah it would be pretty OP but its twice the price of a salamander. I was just wondering about the thing in the barkets. "(To a minimum of 1 M)", which when it was always supposed to just go down to 2 made me wonder why it's even written there.

But the stylish dungeon makes sense I guess.

User avatar
Neus
Site Admin
Site Admin
Posts: 5090
Joined: Tue Nov 11, 2014 12:53 pm

Re: [Que] Sky Mantis Scythe dual wielding

Post by Neus » Tue Jul 17, 2018 8:49 pm

This is intended, it only applies to the basic attack of the weapon itself, so even if you have two, the discount is the same.

Post Reply