Quiet person. What spell did you cast? Topic is solved

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Noxid
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Quiet person. What spell did you cast?

Post by Noxid » Wed Nov 14, 2018 10:36 am

The quiet person trait can hide the invocations from spells in battle. Not much more to add really.

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Re: Quiet person. What spell did you cast?

Post by adamkad1 » Wed Nov 21, 2018 5:40 pm

working as intended!

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PantherPrincess
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Re: Quiet person. What spell did you cast?

Post by PantherPrincess » Wed Nov 21, 2018 8:10 pm

I think that's intended and not a bug. It after all has to do with words.
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Re: Quiet person. What spell did you cast?

Post by Spoops » Thu Nov 22, 2018 3:27 am

No Dev said on the OOC its not intended, invocations are not at all like regular speech, they resonate and have magical meaning to them.

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Noxid
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Re: Quiet person. What spell did you cast?

Post by Noxid » Thu Nov 22, 2018 10:08 pm

The balance implications far outstretch consistency of role play. It allows you to charge up a spell and the enemy will not be able to tell what it is you are doing.

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Re: Quiet person. What spell did you cast?

Post by PantherPrincess » Thu Nov 22, 2018 10:17 pm

Even though it's not going to be staying with us from what I can tell, I think it's perfectly fine if it were to. You're gonna attempt to silence (or whichever tactic you choose) them either way it doesn't matter what spell it is. It not being balanced would be increasing the effects of high speed divine words and making invocations 1-2M. It's merely trolling and even then you can just get up in their face and see it. Cool idea while it lasted though.
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Re: Quiet person. What spell did you cast?

Post by Sawrock » Fri Nov 23, 2018 12:13 am

Not everyone has access to silence; knowing how to adjust tactics (especially in a team fight) is very important. This also holds true if they're a good distance away and you just can't reach them to silence them, or if you need to know to pick them as a target or if another target is more viable to take out.
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Re: Quiet person. What spell did you cast?

Post by Neus » Sat Nov 24, 2018 2:09 am

While I think it's a funny side effect of the trait, I don't think it's a great idea to leave it as it is. It's been corrected in TB6.

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