Unresponsive Enemies

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Yark
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Unresponsive Enemies

Postby Yark » Thu Aug 09, 2018 7:28 am

Forward: This is not a severe or game-breaking bug, as far as I can tell.

If you are in a dungeon and walk down - or presumably up - stairs while simultaneously initiating a battle with enemy mobs, the mobs on the next floor will not recognize your presence and will not even patrol.

That wording may be a little clunky so let me clarify:
- Be in a dungeon
- Go down stairs while a new battle is starting
- End the battle and appear on the next floor
- Enemies on this floor do not move or respond to your presence

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Raigen.Convict
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Re: Unresponsive Enemies

Postby Raigen.Convict » Sun Aug 12, 2018 6:38 pm

Can they still be fought?
OOC Devourer Of Souls: it makes me feel like someone slipped me acid laced water

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Miller
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Re: Unresponsive Enemies

Postby Miller » Mon Aug 13, 2018 3:21 pm

Raigen.Convict wrote:Can they still be fought?


I'm pretty sure, yes. The unresponsiveness isn't necessarily a bug I believe, but the fact you can trigger said unresponsiveness by going down stairs when encountering a mob is.

I'm pretty sure it'll fix itself by exiting the area and reentering.

The unresponsiveness is probably one of Dev's way of reducing lag, since their 'AI' is off until someone actually goes into said instance once.

Yark
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Re: Unresponsive Enemies

Postby Yark » Tue Aug 14, 2018 1:23 am

Yes, you can still fight them and they behave normally once the battle starts.


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