Quick Draw's extra round and back stabs Topic is solved

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firebird496
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Quick Draw's extra round and back stabs

Post by firebird496 » Sat Sep 01, 2018 3:49 pm

If you back stab an enemy quick draw's extra rounds are null. I'm assuming because there is technically no turn order for you to be considered above them.

Joseph Jostar
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Re: Quick Draw's extra round and back stabs

Post by Joseph Jostar » Sat Sep 01, 2018 5:48 pm

it's actually based on whether they still have 6+ momentum, not turn order (so you could use it vs someone faster if they skipped for example, or as a tactician with On My Mark). since they don't get a turn this round they aren't granted any momentum, which is why that happens. it's almost certainly going to be classified as 'intentional' so you might want to draft up a balance fu topic if you're concerned about it

firebird496
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Re: Quick Draw's extra round and back stabs

Post by firebird496 » Sun Sep 02, 2018 12:17 am

Odd it would be like that. Especially considering the gun makes you faster for turn order, but whatever. Not a bug I suppose. Thanks for clarification.

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WaifuApple
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Re: Quick Draw's extra round and back stabs

Post by WaifuApple » Sun Sep 02, 2018 3:14 am

I would class it a bug, myself, but there's a habit of bugs being called intentional to save on time working out a solution, or so it would seem. Still though, this could get fixed as a bug, and not classed as intentional, cause it doesn't always happen that way.
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