11-18-2014, 04:35 PM
A note attached to the board in front of the pub, written in sort-of-fancy handwriting. "I've opened up a component business. These are minor modifcations to your weapon to make it more personal to your taste. If you would like one, please contact me, or view the second page underneath this. It contains a list of all the modifications that I can do to a weapon. Payment will be done by ores/wood/cloth used*15 murai, or if you supply it yourself, nothing. A charge fee of 25-50 murai per component made. Large orders will get discoumts -Galeon Zviera
PS: Don't pay me with money that you literally just pulled out of the void. I will refuse you service.
Followed by a second note that had a small directory for different weapon categories and their respecting upgrades.
PS: Don't pay me with money that you literally just pulled out of the void. I will refuse you service.
Followed by a second note that had a small directory for different weapon categories and their respecting upgrades.
Swords
Blade
Serrated ( -1 power, +5 durability ) 25 Murai with a 90 Murai charge on components
Razor ( +10 crit, -5 durability ) 25 Murai with a 90 Murai charge on components
Piercing ( +2 power, -5 crit, -5 hit ) 50 Murai with a 90 Murai charge on components
Huge ( +1 range, +10 weight, -10 hit, -10 crit ) 50 Murai With a 165 Murai charge on components
Balanced ( +3 Hit, +1 Weight ) 25 Murai with a 60 Murai charge on components
Razor ( +10 crit, -5 durability ) 25 Murai with a 90 Murai charge on components
Piercing ( +2 power, -5 crit, -5 hit ) 50 Murai with a 90 Murai charge on components
Huge ( +1 range, +10 weight, -10 hit, -10 crit ) 50 Murai With a 165 Murai charge on components
Balanced ( +3 Hit, +1 Weight ) 25 Murai with a 60 Murai charge on components
Guard
Sturdy ( +3 hit, +1 weight ) 25 Murai with a 90 Murai charge on Components
Empty ( +5 crit, -5 hit ) 25 Murai with a 90 Murai charge on components
Locking (+1 weight, -10 hit to melee range enemies ) 50 Murai with a 90 Murai charge on components
Full ( +1 defense, +4 weight ) 25 Murai charge with a 90 murai charge on components
Razor ( +1 Power, +1 Weight, -1 Defense ) 50 Murai charge with a 90 Murai charge on components
Empty ( +5 crit, -5 hit ) 25 Murai with a 90 Murai charge on components
Locking (+1 weight, -10 hit to melee range enemies ) 50 Murai with a 90 Murai charge on components
Full ( +1 defense, +4 weight ) 25 Murai charge with a 90 murai charge on components
Razor ( +1 Power, +1 Weight, -1 Defense ) 50 Murai charge with a 90 Murai charge on components
Hilt
Firm (+3 hit, -2 durability ) 25 Murai with a 90 Murai charge on components
Insulated ( +5% lightning res, -1 power ) 50 Murai with a 75 Murai charge on components
Wooden ( -3 weight, -1 durability ) 25 Murai with a 75 Murai charge on components
Sharp ( +1 power, -5 hit ) 25 Murai with a 90 Murai charge on components
Onigan ( +5 Critical, -5 Hit ) 50 Murai with a 90 Murai charge on components
Insulated ( +5% lightning res, -1 power ) 50 Murai with a 75 Murai charge on components
Wooden ( -3 weight, -1 durability ) 25 Murai with a 75 Murai charge on components
Sharp ( +1 power, -5 hit ) 25 Murai with a 90 Murai charge on components
Onigan ( +5 Critical, -5 Hit ) 50 Murai with a 90 Murai charge on components
Axes/Spears
AxeHead
Tempered ( -1 power, +5 durability ) 25 Murai with a 90 Murai charge on components
Cutting ( +10 crit, -5 hit, -1 power ) 25 Murai with a 90 Murai charge on components
Spiked ( +2 power, -5 durability, +10% crit damage ) 50 Murai with a 90 Murai charge on components
Curved ( +5 Hit, -1 Power ) 50 Murai with a 90 Murai charge on components
Guillotine ( +3 power, +1 weight, -5 hit ) 25 Murai with a 90 Murai charge on components
Cutting ( +10 crit, -5 hit, -1 power ) 25 Murai with a 90 Murai charge on components
Spiked ( +2 power, -5 durability, +10% crit damage ) 50 Murai with a 90 Murai charge on components
Curved ( +5 Hit, -1 Power ) 50 Murai with a 90 Murai charge on components
Guillotine ( +3 power, +1 weight, -5 hit ) 25 Murai with a 90 Murai charge on components
SpearHead
Barbed ( +5 crit, +1 power, +2 weight ) 25 Murai with a 90 Murai charge on components
Crescent ( +10 hit, -5 crit ) 25 Murai with a 90 Murai charge on components
Hollow ( -2 power, -5 weight ) 25 Murai with a 90 Murai charge on components
Hooked ( +1 power, -5 crit, deals damage when 1 range enemies are moved by you ) 25 Murai with a 90 Murai charge on components
Thin ( +2 Power, -2 Weight, -5 Hit ) 50 Murai with a 90 Murai charge on components
Crescent ( +10 hit, -5 crit ) 25 Murai with a 90 Murai charge on components
Hollow ( -2 power, -5 weight ) 25 Murai with a 90 Murai charge on components
Hooked ( +1 power, -5 crit, deals damage when 1 range enemies are moved by you ) 25 Murai with a 90 Murai charge on components
Thin ( +2 Power, -2 Weight, -5 Hit ) 50 Murai with a 90 Murai charge on components
Pole
Wooden (-5 weight, -2 durability ) 25 Murai with a 75 Murai charge on components
Curved ( +5 crit, -1 power ) 25 Murai with a 90 Murai charge on components
Helix ( +1 power, +2 weight, -4 hit ) 25 Murai with a 90 Murai charge on components
Extended ( +10 hit, -1 power ) 50 Murai with a 90 Murai charge on components
Flexible ( +5 Durability, -5 Hit ) 50 Murai with a 90 Murai charge on components
Curved ( +5 crit, -1 power ) 25 Murai with a 90 Murai charge on components
Helix ( +1 power, +2 weight, -4 hit ) 25 Murai with a 90 Murai charge on components
Extended ( +10 hit, -1 power ) 50 Murai with a 90 Murai charge on components
Flexible ( +5 Durability, -5 Hit ) 50 Murai with a 90 Murai charge on components
Bow
Body
Compact ( -1 range, -4 weight, +15 crit ) 25 Murai with a 90 Murai charge on components
Focused ( +5 hit, -3 durability ) 25 Murai with a 90 Murai charge on components
Large ( +1 range, +6 weight ) 25 Murai with a 90 Murai charge on components
Composite ( +2 power, -5 crit ) 25 Murai with a 90 Murai charge on components
Thin ( -4 weight, -1 power ) 25 Murai with a 90 Murai charge on component
Focused ( +5 hit, -3 durability ) 25 Murai with a 90 Murai charge on components
Large ( +1 range, +6 weight ) 25 Murai with a 90 Murai charge on components
Composite ( +2 power, -5 crit ) 25 Murai with a 90 Murai charge on components
Thin ( -4 weight, -1 power ) 25 Murai with a 90 Murai charge on component
String
Silk ( +5 hit, +2 durability, -2 power ) 50 Murai with a 75 Murai charge on components
Tight ( +5 crit, -5 hit ) 50 Murai with a 90 Murai charge on components
Double ( +10 durability, -15 crit ) 50 Murai with a 90 Murai charge on components
Wire ( +1 power, -3 durability ) 25 Murai with a 75 Murai charge on components
Chain ( +10 Weight, +2 Power ) 50 Murai with a 90 Murai charge on components
Tight ( +5 crit, -5 hit ) 50 Murai with a 90 Murai charge on components
Double ( +10 durability, -15 crit ) 50 Murai with a 90 Murai charge on components
Wire ( +1 power, -3 durability ) 25 Murai with a 75 Murai charge on components
Chain ( +10 Weight, +2 Power ) 50 Murai with a 90 Murai charge on components
Arrow
Fire ( +1 power, -5 crit, fire damage type ) 25 Murai with a 90 Murai charge on components
Light ( -5 hit, +5 crit, light damage type ) 25 Murai with a 90 Murai charge on components
Sharp ( +10 crit, -5 hit ) 25 Murai with a 90 Murai charge on components
Thin ( -1 Power, +5 hit ) 25 Murai with a 90 Murai charge on components
Heavy ( +2 Power, +5 weight, -5 hit ) 25 Murai with a 90 Murai charge on components
Light ( -5 hit, +5 crit, light damage type ) 25 Murai with a 90 Murai charge on components
Sharp ( +10 crit, -5 hit ) 25 Murai with a 90 Murai charge on components
Thin ( -1 Power, +5 hit ) 25 Murai with a 90 Murai charge on components
Heavy ( +2 Power, +5 weight, -5 hit ) 25 Murai with a 90 Murai charge on components
Fist
Knuckles
Dense ( +2 power, -3 durability ) 25 Murai with a 90 Murai charge on components
Elongated ( +8 crit, +4 weight ) 25 Murai with a 90 Murai charge on components
Leather ( +10 hit, -2 power ) 50 Murai with a 75 Murai charge on components
Spiked ( +1 power, -4 hit, pierce damage type ) 50 Murai with a 90 Murai charge on components
Wrapped ( +6 Durability, -4 Critical ) 50 Murai with a 75 Murai charge on components
Elongated ( +8 crit, +4 weight ) 25 Murai with a 90 Murai charge on components
Leather ( +10 hit, -2 power ) 50 Murai with a 75 Murai charge on components
Spiked ( +1 power, -4 hit, pierce damage type ) 50 Murai with a 90 Murai charge on components
Wrapped ( +6 Durability, -4 Critical ) 50 Murai with a 75 Murai charge on components
Wrist
Guard ( +2 defense, +2 weight ) 25 Murai with a 90 Murai charge on components
Spiked ( +1 power, +2 weight ) 25 Murai with a 90 Murai charge on components
Strings ( +4 hit, -2 durability ) 50 Murai with a 75 Murai charge on components
Loose ( +4 Durability, -6 Hit ) 50 Murai with a 90 Murai charge on components
Weighted ( +8 Weight, -5 hit, +10 Critical, +5% Critical Dmg ) 50 Murai with a 90 Murai charge on components
Spiked ( +1 power, +2 weight ) 25 Murai with a 90 Murai charge on components
Strings ( +4 hit, -2 durability ) 50 Murai with a 75 Murai charge on components
Loose ( +4 Durability, -6 Hit ) 50 Murai with a 90 Murai charge on components
Weighted ( +8 Weight, -5 hit, +10 Critical, +5% Critical Dmg ) 50 Murai with a 90 Murai charge on components
Guns
Barrels
Short ( +2 Power, -1 Range ) 25 Murai with a 45 Murai charge on components
Wide ( +5 Durability, -5 hit ) 25 Murai with a 90 Murai charge on components
Long ( +1 Range, -5 Critical ) 25 Murai with a 105 Murai charge on components
Double ( +10 Hit, +5 Weight ) 50 Murai with a 90 Murai charge on components
Sniper ( +25 Critical, +5 Weight ) 50 Murai with a 90 Murai charge on components
Wide ( +5 Durability, -5 hit ) 25 Murai with a 90 Murai charge on components
Long ( +1 Range, -5 Critical ) 25 Murai with a 105 Murai charge on components
Double ( +10 Hit, +5 Weight ) 50 Murai with a 90 Murai charge on components
Sniper ( +25 Critical, +5 Weight ) 50 Murai with a 90 Murai charge on components
Grips
Soft ( +5 Durability, -5 Hit ) 25 Murai with a 90 Murai charge on components
Steady ( +5 Hit, -5 Critical ) 25 Murai with a 90 Murai charge on components
Revolver ( +5 Critical, -2 Durability ) 25 Murai with a 90 Murai charge on components
Extended (+1 Round, -4 Hit, +4 Weight ) 50 Murai with a 90 Murai charge on components
Custom ( +3 Hit, +3 Critical, +3 Durability ) 50 Murai with a 90 Murai charge on components
Steady ( +5 Hit, -5 Critical ) 25 Murai with a 90 Murai charge on components
Revolver ( +5 Critical, -2 Durability ) 25 Murai with a 90 Murai charge on components
Extended (+1 Round, -4 Hit, +4 Weight ) 50 Murai with a 90 Murai charge on components
Custom ( +3 Hit, +3 Critical, +3 Durability ) 50 Murai with a 90 Murai charge on components
Bullets
Aerodynamic ( +5 Hit, -5 Critical ) 25 Murai with a 105 Murai charge on components
Piercing ( +1 Power, -5 Critical ) 25 Murai with a 105 Murai charge on components
HellHound ( +5 Critical, -5 Hit, Fire Damage Type ) 25 Murai with a 120 Murai charge on components
Scatter ( +10 hit, -2 Power ) 50 Murai with a 105 Murai charge on components
Silver ( +3 dmg vs Kaelnasians/Beast Race, -5 hit ) 100 Murai with a 105 Murai charge on components
Piercing ( +1 Power, -5 Critical ) 25 Murai with a 105 Murai charge on components
HellHound ( +5 Critical, -5 Hit, Fire Damage Type ) 25 Murai with a 120 Murai charge on components
Scatter ( +10 hit, -2 Power ) 50 Murai with a 105 Murai charge on components
Silver ( +3 dmg vs Kaelnasians/Beast Race, -5 hit ) 100 Murai with a 105 Murai charge on components
( On an OOC note: Daggers use Hilts and Blades, Axes uses AxeHeads and Poles, Spears use Spear Heads and Poles... etc. )