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Full Version: Dagger Dance durability concern
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I personally find it a little much that your subweapon also takes durability damage with dagger dance considering the low offhand damage and shortcomings of offhand repairs. Sure, it's a nice little bit of extra damge, but considering you're using both hand slots on daggers, this really affects potential (sub)class synergy and I feel the durability cost is a bit much.

I propose one of the following:

- Remove/Reduce Durability for Offhand dagger dance attacks
OR
- Improve repair methods that currently ignore subweapons (Maintenance, Repair Staff, etc)
Full on divine. Forever and always.

Or make repair powders since they're next to nothing to make.
Does Akimbo use durability?
"[url=http://neus-projects.net/viewtopic.php?p=10386#p10386 Wrote:Soapy ยป Thu Nov 19, 2015 1:33 am[/url]"]Does Akimbo use durability?
iirc, not for the subweapon.
Then neither should this, I think.
Okay then. I guess it won't take durability for the secondary attack.